Terry Mixon
Emperor Mongoose
Actual discussion with player before a game.But sometimes you have to hit them with a resounding NO.
Player: I want to be an ex-Zhodoni Commando living underground in the Imperium.
Me: Hard pass.
Actual discussion with player before a game.But sometimes you have to hit them with a resounding NO.
I had a D&D player who wanted a Xena style chakram with all the abilities she demonstrated, he thought I'd agree even though I hadn't watched the show. I watched enough of the show to say "HELL NO!"Actual discussion with player before a game.
Player: I want to be an ex-Zhodoni Commando living underground in the Imperium.
Me: Hard pass.
This wouldnt make them above average. If you have 42 stat points, you have 7 in all stats. This lets you still have hills and valleys in stats, but prevents you just only have low stats.That too. It's like at Lake Wobegon, where all the children are above average .
The hose wrangler!Player groups usually work best when everyone has a role. Often that's a job role ("the pilot", "the engineer", "the scientist") but it might be a personal one ("the big guy", "the alien", "the idiot"). Anything you can use to help the roleplay.
It's actually fairly hard to roll up a truly incompetent Mongoose Traveller character. A one term wonder that fails all rolls and ends up as a Drifter will still have six to eleven level zero skills (and a choice of barbarian, wanderer or scavenger flavour for six of those). And they can do as many terms drifting as they want until injury and age catch up with them. Maybe with a shot at the Draft somewhere?
Plus the Connections and Group Package skills. That's probably 4 more skills at 1.Player groups usually work best when everyone has a role. Often that's a job role ("the pilot", "the engineer", "the scientist") but it might be a personal one ("the big guy", "the alien", "the idiot"). Anything you can use to help the roleplay.
It's actually fairly hard to roll up a truly incompetent Mongoose Traveller character. A one term wonder that fails all rolls and ends up as a Drifter will still have six to eleven level zero skills (and a choice of barbarian, wanderer or scavenger flavour for six of those). And they can do as many terms drifting as they want until injury and age catch up with them. Maybe with a shot at the Draft somewhere?
Fabricator! I make the coffee!The hose wrangler!
Frontier refuelling FTW!