Goldilocks Worlds should dominate

On the other hand... it depends on the era... the Virus, much as I hate it, and to a lesser extent the Long Night, changes the equation. If the tech levels regress and you can't get spare parts for the life support equipment, then those inhospitable planets become, at best, places to leave, at worst, places to die.

There's been a couple of die-back procedures put out there over the years to model this, but I'm not the biggest fan. Again because each world is different, each may have a different approach that either works or doesn't work. And the most hospitable planet of all might happen to be the one where some bat virus mutates and starts killing people, for (random) example (and let's not go off on a virus-origins tangent).
 
There's been a couple of die-back procedures put out there over the years to model this, but I'm not the biggest fan.
Hm. How do you feel about differential equations?

(One nice thing GURPS Space does is give a formula for the factor by which a planet's population increases (or decreases) over a century. Pity they didn't wrap a logarithm around it, so you could determine the population value with just addition and multiplication.)
 
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