We played last night. There was not a lot of action, most of the session consisted of the PCs investigating, but more of the story lines were revealed and things are coming together nicely. I think I'll be able to bring this part of the story to head next session. More on next session in a bit.
The session picked up where it left off last time. The gladiator PCs are celebrity guests on a couple barges owned by Lord Florens which have been converted into pleasure boats to watch the Seabreaker boat races. They're attacked by masked men, who they discover are Vendhyans. Just as they thwart them, a dark form rises in the water, tentacles explode out of the water, grab the vendhyans, and pull them under, as the creature returns to the murky depths.
At this time, the PCs helped on to the boat any of Lord Florens aristocrat guests who'd been knocked off. Soon patrol men arrived in row boats to ask questions. The PCs were taken to a court house, where they were questioned by no less than High Constable Patrius Hannor. (I'm laying some ground work for the future, when I hope to run Vengeance of the Golden Skull, introducing this character now.) They told how Vendhyans attacked the pleasure boat "Going after the Lord and his noble guests", how they defended them, and about the strange sea beast. The questioning was cordial, and the high constable thanked them for their time, commending them for their valor defending citizens of the state. "I will make note of this in the public records!"
Later in the session, while on the way to visit Gilzan at the temple of Ishtar, they noticed they were being followed, and presumed (correctly) that their tale was the Vendhyans. They told Gilzan of their tale, and he led them into the catacombs, showing them a secret entrance into the sewers. He gave them a torch and some directions on where to find an exit from the sewers a few blocks away. He warned them not to daly, for "Strange things haunt the sewers."
This is a good time to mention that I handed Jyn, the argossean noble, the following hand out early in the session:
"You’ve been spending your free time studying and translating the scrolls. Though you’ve not completed your translation, it’s becoming clear this is just part of a larger book, a holy bible of Mata’Cima. What little sleep you do have is troubled by dreams.
Some are quite vivid, where you are a great cat, hunting in the night. You feel exuberant in these dreams, relishing in the cat’s perfect form. In other dreams, you are walking through a strange, dark temple. You approach the black alter, surrounded by pale skinned men in antiquated vestments. On the altar lies a virgin beauty. You plunge your dagger deep into her chest. Still other dreams are cloudy, full of strange symbolism: snakes, spiders, shooting stars. From one of these, you awoke and had a moment of clarity. You’re not sure how you know, but you are certain that Hadramas is one key to finding more chapters of the holy book."
The party was trying to decide what to do next, when Jyn mentioned that it could be a good idea to investigate their old friend Hadramas. They went off to find Argentio, always a good place to start when seeking information. They found him celebrating his wedding reception at a tavern at Dockside. Argentio had been a big winner betting at Seabreaker, and in the excitement of the moment, his new sweetheart agreed to marry him that day. Argentio, already well in his cups by the time the PCs arrived, introduced them to his new wife, Dulcetia the singer. (More ground work for the Vengeance of the Golden Skull.)
While mingling at the reception and discreetly looking for information, I could see some of my player looking fondly at their dice. I rolled randomly to see which PC would be the "lucky" one, and the cimmerian came up. So I had some Gundermen borderers pick a fight with him. A round or two into the action, and with the ruffians within, the whole place broke out into a bar fight. (This was a tavern in Dockside, after all.) It was a classic bar room brawl, with people swinging stools, pitchers of ale busted over heads, guys getting tossed down the bar, and so on. I even had a tavern wench bust one of the PCs who got too close over the head with her tray.
Some more investigation later, they found that Hadramas had been dealing with a questionable smuggler named Audder, I guy who even dealt goods from the hated Black Corsairs. Then, they sought Tommy the fist, a henchman of house Gabrio. In the past he claimed to have evidence against Hadramas that would clear their names. They didn't believe him at the time, but recently found out that House Gabrio had it in for Hadramas and had been digging up dirt on him. Abaddon, the shemite, talked to Tommy, and did a good job of smoothing the waters and negotiating, considering the history of the two.
Speaking of their history, when Tommy took his payment from Abaddon out of his hide a few sessions back, he knocked some of his teeth out. well, during their conversation, Tommy kept calling him "Smiley."
At any rate, Tommy told him that he no longer had that evidence for sale, but he would take his information and see what he could do, since they had a common enemy.
At one point, Jyn's noble Uncle Zenities Gilroy came to visit. (Mentioned previously to the PCs, but his first appearance in the campaign.) He'd been on his death bed and unable to come see Jyn before, but he made a recovery, and could now get around with a cane and limp. They exchanged pleasantries, and he told his favorite nephew just to ask if he needed anything.
It came time again for battles at the arena. Most of the PCs, including Jyn, are owned by Lord Calchas Idaeus, with House Idaeus being a rival merchant house to Jyn's house gilroy. At any rate, if you remember a couple sessions back, Lord Idaeus had an imposter fight as Jyn in the arena wearing a visored helm. He showed cowardliness, ran away, and was really shown up. Well, Jyn got word that another one of these matches was on the card, and he managed to replace the poster with himself in that visored helm. So the match begins, and his opponent, Rodderick, the champion gladiator of house Idaeus, is openly mocking him. Thinking the guy in the visor is a stooge, he's only paying attention to him half the time, as he plays it up to the crowd, who's laughing and jeering at Jyn. Jyn stands there and takes this for a minute, then tosses off the helmet, pulls out his sword, and challenges the champion gladiator. Rodderick jaw drops and stares in shock for a few seconds, but quickly recovers. His gaze hardens, and all of his focus is on Jyn. He pulls out his bolas, and begins twirling them, as he slowly circles in on Jyn.
And that's where I called the session. (I really love cliff hangers.)
So now what? I feel I'm finally at a spot to bring a strong ending to this opening chapter of the Adventure of the Scrolls. I have a really good idea of how I want next session to run. I'm sure the PCs will throw a monkey wrench into the works some how, but I'm thinking something like this:
Next session will of course pick up with the match between Jyn and Rodderick, but after that, I'm going to have Tommy return ready to make a deal. House Gabrio does have it in for Hadramas, but they do not wish to be the ones to openly take him down. Tommy will give them the evidence they've gathered, but only under three conditions. They must agree to get solid legal counsel. "None of that representing yourself stuff. I saw how well that worked for you last time." (I'm thinking this is a good spot for Jyn to call on Uncle Zenities Gilroy and his money.) They must agree to make no mention of Tommy or house gabrio. And third? **in my best Marlon Brando** "Someday, and that day may never come, I'll call upon you to do a service for me..."
Presumably the PCs will accept this offer, and the case verses Hadramas will be reopened. Of course, Hadramas will be nowhere to be found, but seeing that he must have gotten word and fled the city, they go on without him. The PCs will testify again, telling their part of the tale again. Evidence will be submitted showing Hadramas's dealings in smuggled good, in illegal sorcerous items. (Some of the items only known use will be to summon demons. A clue that it may not have been the Vendhyan sending demons after them.) They will even have some merchants testify to being charmed by Hadramas. While these are all serious charges and they do confirm the PCs claims from the beginning that Hadramas is a sorcerer, they are not enough to clear the PCs.
The next phase of the trial will have people testifying on behalf of the PCs. The lead trainer of the gladiators will testify to their valor as slave gladiators defending the city from the threat below many times. High Constable Patrius Hannor will testify about their valor at seabreak, saving the lives of respected citizens of the state. This says good things about their character and courage, but it's still not enough to earn them a pardon. Even with putting Hadramas in a bad light, he's fled the city, and things look bleak.
On the way home one night, they will be attacked in the streets by Vendhyan assassins. A round or two in, and regressed from below will come pouring out of the sewers, to make a nice three way battle. The odds will not be good for the PCs escaping, but then I will have Gilzan's shemite followers show up in hooded robes, rush them into a nearby building, and quickly lead them away from the area going from building to building, Hour of the Dragon style, only it's followers of Bel, not followers of Asura.
There will be one last court session, this time with witnesses testifying to the illegal slave ring that Hadramas had going for sometime. This will confirm the PCs stories, earning them a pardon and their freedom. They will be brought before King Milo, who will apologize for their disgrace, and praise them for their valor and service to Argos. He will then ask them to swear loyalty to him and become members of the King's Hand, Law men with special skills and heightened privileges, that can be given jobs not suited for the patrol. Their first task will be to hunt down Hadramas, and bring him to justice.
Assuming they accept, the session will end with them looking to the horizon, down the Road of Kings, prepared to pursue Hadramas (and the scrolls) as agents of the King.