We have just received stock of several brand new Legend books that are now in print for the first time.
You can find them all at;
http://www.mongoosepublishing.com/rpgs/legend.html?dir=desc&order=position
Monsters of Legend II
This book provides Game Masters with a resource for truly legendary and memorable encounters, from the powerful servitors of astral beings to the horned lackeys of the deepest and darkest Hells. There are new constructs, beasts and more within these pages. Some of these creatures could be adapted by Game Masters who want to use them as playable races in their campaign worlds. However, many are truly unique powers who have preyed on mortals for centuries.
Deus Vult: Sacerdos Custos Training Guide
The Sacerdos Custos Training Guide contains everything a player needs to know in order to create a character, equip them with the finest weapons of the Order, and fight supernatural evils hidden within the medieval world.
Deus Vult: Games Master's Story Guide
The Deus Vult Games Master’s Story Guide will show you how to run an effective campaign for this setting using the Legend Core Rulebook, illustrate the alternative history of the latter part of the 12th Century, and give you all the tools you need to create your own adventures set across Europe and deep in the Holy Land.
You can find them all at;
http://www.mongoosepublishing.com/rpgs/legend.html?dir=desc&order=position
Monsters of Legend II
This book provides Game Masters with a resource for truly legendary and memorable encounters, from the powerful servitors of astral beings to the horned lackeys of the deepest and darkest Hells. There are new constructs, beasts and more within these pages. Some of these creatures could be adapted by Game Masters who want to use them as playable races in their campaign worlds. However, many are truly unique powers who have preyed on mortals for centuries.
Deus Vult: Sacerdos Custos Training Guide
The Sacerdos Custos Training Guide contains everything a player needs to know in order to create a character, equip them with the finest weapons of the Order, and fight supernatural evils hidden within the medieval world.
Deus Vult: Games Master's Story Guide
The Deus Vult Games Master’s Story Guide will show you how to run an effective campaign for this setting using the Legend Core Rulebook, illustrate the alternative history of the latter part of the 12th Century, and give you all the tools you need to create your own adventures set across Europe and deep in the Holy Land.