G'Koth Trasnport Cruiser

Should the G'Koth be included?

  • yes

    Votes: 0 0.0%
  • no

    Votes: 0 0.0%

  • Total voters
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Celisasu said:
I disagree with Hiff about the T'Loth, it's too weak. Sure it can take a beating, but it can't dish one out so everyone ignores it until the important stuff is dead and then they crit it out of the game..

I'd completely agree with you. I always ignore big damage sponges like the T'Loth, Balvarin and Batrado. They have no firepower to make them a target.
 
probably depends on your relevant experiances. Would be nice to have a decent damage dealer at raid... maybe a g'koth with it's beam. . . ahem.....
 
Wow, this topic got hot.

Damage sponge ships can usually be ignored as most games are turn limited, but I have seen a Rongoth/T'loth combo come back and win a game for someone just because by later half of an Annihalation game the ISA just didn't have enough left to hurt them. (Something about an no DC crit and -1 AD and speed on the allied ship still alive.) That said I find the carrier version of the T'Loth a favorite because I like the model, like the fighters and under Arm breakdowns I see no reason not to grab one Raid in a battle point breakdown.

ripple
 
I doubt it's good, but I wonder how well a nothing-but-sponges fleet would work? Given no choice but to fire on a Rongoth or a T'Loth, the fire effect may be very poor. You can't ignore them -- there's nothing else but them to shoot at. Intriguing idea.

Too bad about the Rongoth's speed, of course. Even a slight speed boost would make this a nasty fleet, I think. Only the crit-generators or nasty-sick-damage of a Dilgar would have a good chance against it.

To fulfill this mission, you'd need sponge Skrimish ships, too -- does the T'Rakk actually fit this profile?

These ships may only stink becaue you fly high-value low-resilience targets with them. If you fly nothing but bricks, your opponent has to shoot ... a brick.
 
CZuschlag said:
To fulfill this mission, you'd need sponge Skrimish ships, too -- does the T'Rakk actually fit this profile?

These ships may only stink becaue you fly high-value low-resilience targets with them. If you fly nothing but bricks, your opponent has to shoot ... a brick.

Yes I think the T'rakk fits

The problem with a fleet of bricks such as these is they usually lack firepower. a fleet of batrados or t'loths wouldn't be able to hurt most opponents
 
And the bricks are no more resilient against crits than anybody else. Stopped (or nearly so), weaponless (again or nearly so), No SA crits can make you very predictable allowing folks to simply avoid your arcs (again most bricks aren't really very nimble to start with) or kill enough of you without taking similar damage and withdraw.

Might change the 20-0 tourney fights we see so often.

Ripple
 
Maybe I am missing something, but the T'Loth's firepower actually didn't seem that bad to me. It has lousy weapon arcs, that is for sure and it is vulnerable to interceptors, but it's theoretical firepower is better than a lot of raid ships. It is also quicker than it looks.

Other than the beam property though, the G'Koth seems worse than both the T'Loth and the Rongoth. It has the bad weapon arcs of the T'Loth, it is slower even than the already too-slow Rothan, and is nowhere as durable as either. It seems like a weak step-sister in an already weak Narn raid-level force.

Tzarevitch
 
Just to point outthat although the T'Loth is a damage sponge and not too offensive it also carries 12 angry narns!!!
 
Tzarevitch, don't underestimate the value of that beam trait, especially against interceptor heavy opponents. (and let's face it we all fight EA)

The speed thing has been talked about and many folks agree its too slow. Especially given the fluff that says it depends on its speed...=/

Also look at many of the posts...folks want something to do with all those G'Quan models. Taking more than one in any fight under War is usually self defeating, this way you could field several at once in a moderate fleet point Battle level fight, or even have one or two in a 'tourney' style 5 Raid. Sometimes it is really just about the 'cool' factor of playing with iconic ships...not that folks still try to find uses for the Vorchan even though Centauri have better ships at skirmish.

Ripple
 
The g koth sucks their are much better ships at raid level for the narn why would the narn goverment commision a ship of its size and class as a transport its would cost to much and be a lame duck.
 
You need to start somewhere and most defence budgets are notorious for cost overruns anyways :lol: Besides as a template for a new heavy cruiser there will at least be room for improvement.
 
Why build giant explorer vessels...or huge ships you have to turn to shot instead of using the cute little turret idea? The stats aren't the be all end all of the ship, they are just what its combat effects work out to be.

The ship might have looked fine on paper to the Narn before the production run was started, then discovered that the realities of the duties these ships were going to have to face involved more armor and more firepower. Look at our Humvee (how do you spell that?). America went in thinking we needed a light utility car to more some troops around ot control occupied territory, turns out we needed something closer to a light tank and started a retrofit program. The Narns have (or had) a conquest empire, maybe they made the same mistake. They developed a transport cruiser to 'show the flag' and keep the locals in line, but then discovered it was too costly for a sub-standard warship...hence the still produced G'quan, while the G'koth is the fading out of the inventory.

And frankly if it was speed 6 or 7 as most seem to think it should be (and the fluff says it depends on its speed) then its very arguable whether the other raid hulls are better for all missions. Against EA I'd want that laser, similar against a Brakiri skirmish fleet., or abbai...lots of neighbors where a medium laser boat would be the way to go. I do personally favour T'Rann (that the carrier?) as my raid choice and might only switch one out for a G'koth, but be nice to have the option.

Ripple
 
whereas i loathe the T'Rann, finding it rarely adds anything to my fleet, and IF I choose a raid ship, I will go with the Rothan. Everyone perceives ships differently, and i certainly wouldn't say the G'Koth sucked, a Beam on any ship is handy, and at the moment, not a single Narn raid ship is Beam Armed. yet every other priority has a beam, even the little cutter.
 
well look at it this way the narn are masters of the laser at skirmish thats where they excel at raid they can take a beating and still survive a few turns just need a little tweaking not a new ship just wait till 2E and the new E mines they hurt
 
yes you could say that i myself am a narn and brakiri player so i am not saying it to go along with E.P as he is a centauri player but because i know that you guys will like what is happening with 2E so you wont need a g koth you guys who want beams may get them at raid level :wink:
 
But 2e is at least 6 months in the future... and we all know there will likely be delays, there are with virtually all releases of this nature (not just Mongoose, but all companies). Why not release the G'Koth in the meantime?
 
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