Alexb83 said:Even if it's 'only' within your arc and range, it means you can reduce stealth on ships far in excess of normal scout range, and you can do it without a CQ check, and without the scout trait.
ARGH We ONLY have hints of what is going to be in 2e. Stop making assumptions that these hints are the only things that are going to change.
Matt has also hinted in this thread and in other threads that all the ships are going to be re-balanced, he has also hinted that how stealth works is going to be completely different to the way it works currently, he has also hinted that scout is going to do things differently to how they currently do things, he has also hinted that scout ships are going to be able to give friendly ships better stealth, he has also hinted that there is going to be a seperate tactical battle going on over stealth, he has also hinted lots of other things are going to change.
So how about stop guessing what all these hints mean and wait until we get some rules we can play with and actually know what we are talking about.