Hi all,
Judging from preview stats, previous ships (pre-fixed Armageddon sag) and the subsequent responses on the forum, I think it's fair to say that a number of players have become increasingly concerned and maybe a little frustrated at approaches to game balance.
A cynic may comment that stats *seem* to get published, quickly noted as blatantly overpowered by the majority of the forum (if not the player base) and subsequently changed and revised...sometimes multiple times...in S&P. I need to say I find this approach both frustrating and question why it is necessary.
It is my hope that the expanded playtest group can ensure that ACTA V2 will be "good to go" from the outset, that Mongoose will listen to them, and will be as balanced as can be...in fact I would be in favour of expanding the playtest group to as many players as could be (the entire forum perhaps?!) - this wouldn't affect me buying a hardback book if it was a tightly balanced and streamlined game.
Now the reason I care so much is that I think that the core ACTA ruleset is a cracking set of rules - quick, easy-to-play, and generally a step above other wargames in the genre...with a cool setting to boot...kudos to Mongoose for that. However, there are so many balance issues that creep up and threaten to ruin the game for me that I'm seriously considering just Ebaying my fleets and being done with the game...there are other things I can spend my cash on.
I'm sorry if this seems negative, and it isn't an attempt to bash anyone, it's just a post expressing my concerns and my hope that they are unfounded. So come on Mongoose - don't rush this, take your time - listen to the playtesters and please get this right
Judging from preview stats, previous ships (pre-fixed Armageddon sag) and the subsequent responses on the forum, I think it's fair to say that a number of players have become increasingly concerned and maybe a little frustrated at approaches to game balance.
A cynic may comment that stats *seem* to get published, quickly noted as blatantly overpowered by the majority of the forum (if not the player base) and subsequently changed and revised...sometimes multiple times...in S&P. I need to say I find this approach both frustrating and question why it is necessary.
It is my hope that the expanded playtest group can ensure that ACTA V2 will be "good to go" from the outset, that Mongoose will listen to them, and will be as balanced as can be...in fact I would be in favour of expanding the playtest group to as many players as could be (the entire forum perhaps?!) - this wouldn't affect me buying a hardback book if it was a tightly balanced and streamlined game.
Now the reason I care so much is that I think that the core ACTA ruleset is a cracking set of rules - quick, easy-to-play, and generally a step above other wargames in the genre...with a cool setting to boot...kudos to Mongoose for that. However, there are so many balance issues that creep up and threaten to ruin the game for me that I'm seriously considering just Ebaying my fleets and being done with the game...there are other things I can spend my cash on.
I'm sorry if this seems negative, and it isn't an attempt to bash anyone, it's just a post expressing my concerns and my hope that they are unfounded. So come on Mongoose - don't rush this, take your time - listen to the playtesters and please get this right
