Well they should be fixed / neutered - way too many of them :wink:
seriously I feel the Narn have a reasonable fleet but the G'Quan is a bit rubbish...........
I'd like some cool Narn rule to help them - I feel the CBD 4+ is too broad a brush across the whole fleet. How about something like they can ignore speed crits by taking damage to represent their tenaciousness? Say 1pt per -1 per turn or something (can't CBD it)
the G'Quan - I like foxmeisters idea of a short range F ar / B arc beam
how about - no other changes but the beam (on all varients becomes):
4AD F arc / 8AD boresight, 18" range.............
would that help the poor inferior Narn............
seriously I feel the Narn have a reasonable fleet but the G'Quan is a bit rubbish...........
I'd like some cool Narn rule to help them - I feel the CBD 4+ is too broad a brush across the whole fleet. How about something like they can ignore speed crits by taking damage to represent their tenaciousness? Say 1pt per -1 per turn or something (can't CBD it)
the G'Quan - I like foxmeisters idea of a short range F ar / B arc beam
how about - no other changes but the beam (on all varients becomes):
4AD F arc / 8AD boresight, 18" range.............
would that help the poor inferior Narn............