AnotherDilbert
Emperor Mongoose
I cannot make out how to build a fighter carrier.
I may need:
Docking Space 110% No maintenance
Full Hangar 200% Slower launch?
Optionally:
Launch Tube, why would I want this when I can launch just as quick from Docking Space?
Recovery Deck, This can recover craft quickly, but how many do I need? That can only reasonably recover 5-10 craft before you have to shift the craft into permanent hangars more slowly? Given how expensive they are in tonnage, I see little reason to use them.
Alternatively I can use grappling hooks to carry the fighters outside the carrier, but losing streamlining, so no refuelling. It should probably be quick to launch and retrieve craft, but that is undefined.
Also I cannot see where in the combat sequence I should launch craft. Given that "everything else" happens in the Action Phase that is a reasonable guess?
I may need:
Docking Space 110% No maintenance
Full Hangar 200% Slower launch?
Optionally:
Launch Tube, why would I want this when I can launch just as quick from Docking Space?
Recovery Deck, This can recover craft quickly, but how many do I need? That can only reasonably recover 5-10 craft before you have to shift the craft into permanent hangars more slowly? Given how expensive they are in tonnage, I see little reason to use them.
Alternatively I can use grappling hooks to carry the fighters outside the carrier, but losing streamlining, so no refuelling. It should probably be quick to launch and retrieve craft, but that is undefined.
Also I cannot see where in the combat sequence I should launch craft. Given that "everything else" happens in the Action Phase that is a reasonable guess?