EDG said:
After consulting with someone who does have the T5 playtest draft, they said that the Ix, Ex, and Cx (Importance, Economic, and Cultural apparently) extensions do contain random elements when they are generated, and are not directly related to the social UWPs.
So, my question still needs to be answered, preferably by someone who knows what they're talking about this time. :roll:
Ah, no doubt your friend can verify it if you are worried that I have some kind of reading disorder :lol: , but have "someone who does have the T5 playtest draft" show you pdf page 13 of the worlds and star systems doc (current version). In fact, you'll see that most of the values for Cx and Ex (and Ix)
are directly related to the social UWP's; with some modifiers -some random, some not. So he seems to be misleading you -or perhaps, more charitably, didn't understand the question you posed.
Yes, there are random elements in both Cx and Ex...some of the hated flux, BTW, ..but almost all are to modify one of the static UWP parameters; and some are just the UWP params (labor, for instance). Said elements include pop law level, trade codes, starport and TL.
So, if you were expecting a dice free planet extension system, I guess you will be disappointed.
Again, the given values for Louzy and Jewel seem similar enough to what MJD wrote - given that he wasn't generating raw numbers, and I don't recall him ever addressing all the same issues in all the same terms (what is the resource value of Jewel except in general terms ?); though, I suppose one could see contradictions if one wanted to. So, if you expect to see cultural extension that directly map your perception of MJD's text, again, you'll probably be disappointed. But hey -people still can't agree on what TL or Government types should mean or influence or include, so I think its a pretty slim basis to argue from.
However, since I don' t know what I'm talking about , I think I've put enough of my time into answering questions you posted - but seem to have the answers for, anyway (you're welcome, by the way).
My main advice to you: don't buy it. It uses dice in some cases, and doesn't directly and exactly parse the MGT text to generate some ratings.