Hello Folks,
Elsewhere on a Facebook Traveller Group, someone brought up a question about how often Xboat couriers are sent and arrive throughout the various portions of the Spinward Marches - which in turn set my mind off on a tangent...
What would be the business model of the Xboat Courier?
Just as Freighters must impose a certain amount of fees for transporting goods within their hull (based on volume or displacement tonnage) so too would the Courier system have to impose a fee on their customers to transfer data. What is this fee? Hmmm. Don't know as I can ever recall reading just what it costs to send a single "email" or e-document some 20 parsecs away in all of the multiple decades that Traveller has been in existence. But it does give reason to wonder for some right?
RIIIGHHHHT!!!!! *teasing grin*
So, how would the Courier system charge its fees? A ship leaves one starport, Jumps to the next starport. Dumps the entirety of its data-banks via communications to either another Courier, or it dumps the intended messages for the current star system it is in for them to receive and deliver as necessary.
GURPS TRAVELLER has it such that a single "Xboat Communications Module" (which contains communications equipment as well as computer memory equipment etc) at what amounts to Traveller TL 15 - some 5 Petabytes of information per "module". Granted, each Module is some 26 spaces in size, but that's not the point. The point is, we have a working number as to how much information can be transported on a 100 dTon hull.
So, how bit are PDF files today? A single copy of Mongoose Traveller RPG second edition rules, takes up about 48 Megabytes of memory.
When I go online to convert megabytes to petabytes, this is what I get:
48 megabyte = 0.000000050331648 petabyte
Think about that for a second. We could send some 19.8 million such different books with a Petabyte of memory - all the same size as our beloved rules set for Mongoose Traveller 2nd edition.
One would imagine that the cost of sending a single short email might be as low as is possible as can be given Imperial Currency. Perhaps a DeciCredit? Centicredit?
A 90 minute movie will require roughly 1 Gigabyte of memory from start to finish. A Petabyte is 1,000 Terabytes, and a Terabyte is 1,000 Gigabytes. That is 1 Million movies could be released via the Xboat Courier system for 1 Petabyte of memory.
If the Imperial Scout Service were to be required to run the Xboat courier system without working in the red, all that would have to be done is simply charge on average, enough money to handle the following (at least in the Spinward Marches:
Note: A pairing is two worlds that have an Xboat route between them:
40 pairings with Jump-1 distance
34 pairings with jump-2 distance
30 pairings with jump-3 distance
17 pairings with jump-4 distance
At the time I did this analysis, there were 6 worlds within the Spinward Marches whose partner on the Xboat route were outside of the Spinward Marches proper. Of those listed above, some are Zhodani, some are Sword World, some are Darian World, and some are Imperial world Xboat routes.
Something to think about.
For those who like to tinker with their own Traveller Universe - imagine a single ship, built to Jump-6 specifications, tasked only with delivering timely news in a timely fashion. For instance, Xboat notifications that an individual starship has not paid its payments in a long while. At Jump 6, it wouldn't take long for the information to be disseminated, and rather cheaply at that.
Now all I have to do is figure out what the "market" or "traffic" value is for any given world that wants to send stuff via Xboats.
Elsewhere on a Facebook Traveller Group, someone brought up a question about how often Xboat couriers are sent and arrive throughout the various portions of the Spinward Marches - which in turn set my mind off on a tangent...
What would be the business model of the Xboat Courier?
Just as Freighters must impose a certain amount of fees for transporting goods within their hull (based on volume or displacement tonnage) so too would the Courier system have to impose a fee on their customers to transfer data. What is this fee? Hmmm. Don't know as I can ever recall reading just what it costs to send a single "email" or e-document some 20 parsecs away in all of the multiple decades that Traveller has been in existence. But it does give reason to wonder for some right?
RIIIGHHHHT!!!!! *teasing grin*
So, how would the Courier system charge its fees? A ship leaves one starport, Jumps to the next starport. Dumps the entirety of its data-banks via communications to either another Courier, or it dumps the intended messages for the current star system it is in for them to receive and deliver as necessary.
GURPS TRAVELLER has it such that a single "Xboat Communications Module" (which contains communications equipment as well as computer memory equipment etc) at what amounts to Traveller TL 15 - some 5 Petabytes of information per "module". Granted, each Module is some 26 spaces in size, but that's not the point. The point is, we have a working number as to how much information can be transported on a 100 dTon hull.
So, how bit are PDF files today? A single copy of Mongoose Traveller RPG second edition rules, takes up about 48 Megabytes of memory.
When I go online to convert megabytes to petabytes, this is what I get:
48 megabyte = 0.000000050331648 petabyte
Think about that for a second. We could send some 19.8 million such different books with a Petabyte of memory - all the same size as our beloved rules set for Mongoose Traveller 2nd edition.
One would imagine that the cost of sending a single short email might be as low as is possible as can be given Imperial Currency. Perhaps a DeciCredit? Centicredit?
A 90 minute movie will require roughly 1 Gigabyte of memory from start to finish. A Petabyte is 1,000 Terabytes, and a Terabyte is 1,000 Gigabytes. That is 1 Million movies could be released via the Xboat Courier system for 1 Petabyte of memory.
If the Imperial Scout Service were to be required to run the Xboat courier system without working in the red, all that would have to be done is simply charge on average, enough money to handle the following (at least in the Spinward Marches:
Note: A pairing is two worlds that have an Xboat route between them:
40 pairings with Jump-1 distance
34 pairings with jump-2 distance
30 pairings with jump-3 distance
17 pairings with jump-4 distance
At the time I did this analysis, there were 6 worlds within the Spinward Marches whose partner on the Xboat route were outside of the Spinward Marches proper. Of those listed above, some are Zhodani, some are Sword World, some are Darian World, and some are Imperial world Xboat routes.
Something to think about.
For those who like to tinker with their own Traveller Universe - imagine a single ship, built to Jump-6 specifications, tasked only with delivering timely news in a timely fashion. For instance, Xboat notifications that an individual starship has not paid its payments in a long while. At Jump 6, it wouldn't take long for the information to be disseminated, and rather cheaply at that.
Now all I have to do is figure out what the "market" or "traffic" value is for any given world that wants to send stuff via Xboats.