Ichabod said:
I think I get what S4 is saying about levels not being quite the same as levels in, say, old D&D.
To use a comparison to further explain my point:
A stormtrooper from D6 Star Wars has a certain amount of skills, and those skills are set at a certain general level.
So, a regular stormtrooper met on one planet would be about the same as another stormtrooper met when your ship was boarded.
Old D&D did not represent characters like that. You couldn't "count" on a certain type of character to be respresented the same way from adventure to adventure
because the adventures were scaled.
A city wall guard in one adventure might be 1st level, where as if you played a high level adventure, the same city wall guard might be 8th level.
Conan changes all that (as described in the front of the rule book). If you see a seasoned soldier who's been on the battefield several times, then he's probably around 4th level. This doesn't change if you're playing a higher level scenario.
An 8th level character is a skilled individual, probably famed across the land.
Characters higher than 12th level are extremely rare and are probably legendary figures!!
So, if you're playing a 12th level adventure, you can count on the wall guards being about the same level that they were when you were 1st level.
Actual levels refer to a state of experience. The levels are static. They're not dynamic and change as your character gains levels.
Therefore, levels, in the traditional dynamic sense, have been eliminated. If Star Wars were to use the d20 Conan rules, then a stormtrooper would have a set of skills, a set of feats, and be a certain level no matter the level of the playercharacters.
On a separate note, to me, d20 refers to the engine that was created with D&D 3.0.
I can see where you're coming from with that, but, to me, the d20 based games in D&D, AD&D, and AD&D 2E were enough like 3.0+ to be considered d20 games.
Skills were used in AD&D 2E (and prior), but they were called "non-combat proficiencies" instead of skills. They operated about the same, with a d20 roll. Feats were included too, except they weren't called "feats". They were called "special class abilities" and usually detailed under the class section.