Kingside_Bishop
Mongoose
Hello,
I have a question for the experienced players here. What happens when a character fails the divert energy roll when jumping? The way I see it two things could happen:
A) The jump drive does not function and the engineer can try the divert energy roll again, or
B) The jump drive functions, and the effect of the failure subtracts from the jump roll.
The book says that if there isn't sufficient power, the j-drive won't function (which could be interpreted as answer A). But, a failed divert power roll isn't necessarily indicative of there not being enough power (it seems to me), but a failure on the part of the engineer to divert that power correctly. Perhaps poorly routed power would allow the j-drive to function, albeit at a reduced efficacy (which would be situation B).
So it seems like a case could be made for either. How do you all play it?
If the answer is A, as my gut says it is, it seems that the divert energy roll is simply a triviality that will be rerolled until passed, provided there is time to do so. Are there any other consequences of a failed divert power roll that I might not be thinking of? Perhaps the vented hydrogen escapes, and the players then have to refuel again...?
Thanks for your input, everyone!
I have a question for the experienced players here. What happens when a character fails the divert energy roll when jumping? The way I see it two things could happen:
A) The jump drive does not function and the engineer can try the divert energy roll again, or
B) The jump drive functions, and the effect of the failure subtracts from the jump roll.
The book says that if there isn't sufficient power, the j-drive won't function (which could be interpreted as answer A). But, a failed divert power roll isn't necessarily indicative of there not being enough power (it seems to me), but a failure on the part of the engineer to divert that power correctly. Perhaps poorly routed power would allow the j-drive to function, albeit at a reduced efficacy (which would be situation B).
So it seems like a case could be made for either. How do you all play it?
If the answer is A, as my gut says it is, it seems that the divert energy roll is simply a triviality that will be rerolled until passed, provided there is time to do so. Are there any other consequences of a failed divert power roll that I might not be thinking of? Perhaps the vented hydrogen escapes, and the players then have to refuel again...?
Thanks for your input, everyone!