Excel Ship Designer v2025.05.01e

Cockpit counts as a bridge, but a module does not get a separate computer. A pod can have a dedicated control center, and can have a computer.
That never made any sense to Me. If you build a missile module, why can it not have its own computer to run, say a Launch Solution Program. It is not a part of the main ship and can be transferred to any other ship you want. If it has no computer than the "mothership" must use its own computer for that even when there is no missile module attached.
 
Cabin Space, but I just tested and it's the same results for all 3.
Broke when I split passenger and crew. It referenced the field with the "/" in it. Reverted to adding it directly.
Should work now.
Cabin space allows extra crew, but not for long hauls.

2025.05.01a
 

Attachments

Last edited:
That never made any sense to Me. If you build a missile module, why can it not have its own computer to run, say a Launch Solution Program. It is not a part of the main ship and can be transferred to any other ship you want. If it has no computer than the "mothership" must use its own computer for that even when there is no missile module attached.
I agree completely. On a ship you should be able to have a dedicated sensor, engineering and weapons computer in addition to the main computer. I think it has to do with Mongoose doing away with a tonnage cost for computers.
This should be the case for the main and backup, but we should be able to dedicate tonnage for dedicated systems.
 
I agree completely. On a ship you should be able to have a dedicated sensor, engineering and weapons computer in addition to the main computer. I think it has to do with Mongoose doing away with a tonnage cost for computers.
This should be the case for the main and backup, but we should be able to dedicate tonnage for dedicated systems.
I think that the only way that it can be done currently is by using Brains from the Robot Handbook
 
Cockpit counts as a bridge, but a module does not get a separate computer. A pod can have a dedicated control center, and can have a computer.
According to the rule, sensors and computers are not excluded from modules explicitly like bridges, power plants and drives. There are many official designs that include both, ie Spaceborn Early Warning module, Orbital Outpost module. Those modules have other issues, such as the mention being used independently of a carrying craft, but I think the computes and sensors are allowed from a rules standpoint.
 
According to the rule, sensors and computers are not excluded from modules explicitly like bridges, power plants and drives. There are many official designs that include both, ie Spaceborn Early Warning module, Orbital Outpost module. Those modules have other issues, such as the mention being used independently of a carrying craft, but I think the computes and sensors are allowed from a rules standpoint.
Computers do not consume any tonnage on a ship – while they do have a physical presence, they are distributed throughout the ship and considered part of other components such as the bridge, staterooms, and drives. A ship may have a maximum of two computers (a primary and a backup) but the second must have a lower Processing score than the primary. The primary and backup computers cannot be operated simultaneously.

If the computer's physical presence is in the Bridge and the Drives, that is a problem in a space that cannot have a bridge or any drives.
 
I need an official answer from the devs on modules because so many of the official published one are not allowed by the rules. And every one of them is also costed incorrectly. Who do I talk to?
Good luck. If you look in the Feedback section, you will see that @Terry Mixon has had to redesign almost every ship Mongoose has produced in their last several books. Why? Because none of them follow the rules for ship construction as laid out in the books and I do mean every single one of them are not valid designs. Until Terry fixes them anyhow.
 
Good luck. If you look in the Feedback section, you will see that @Terry Mixon has had to redesign almost every ship Mongoose has produced in their last several books. Why? Because none of them follow the rules for ship construction as laid out in the books and I do mean every single one of them are not valid designs. Until Terry fixes them anyhow.
Yes, that is pretty much what I'm working on now.
 
Element-Class cruisers use pods. They couldn’t be created under the existing rules yet are a product currently being sold with deck plans. This let to reverse engineering how they could be built.

I’m hopeful that the missing rules get put back in High Guard when it gets it’s next update, whether @paltrysum, @Geir, or someone else does it. I cheerfully volunteer myself and @Arkathan to be naval architects to help dig into the guts of the ships and proposed rules when that happens. ;)
 
Element-Class cruisers use pods. They couldn’t be created under the existing rules yet are a product currently being sold with deck plans. This let to reverse engineering how they could be built.

I’m hopeful that the missing rules get put back in High Guard when it gets it’s next update, whether @paltrysum, @Geir, or someone else does it. I cheerfully volunteer myself and @Arkathan to be naval architects to help dig into the guts of the ships and proposed rules when that happens. ;)
I would like to be part of that too!
 
Back
Top