Ben this is very good, thanks for the effort involved.
AdmiralGrafSpee said:
Ben2,
4) Escorts are awesome ships. I know it goes against the grain of ACTA, but I think there needs to be some restrictions on fielding these. I think they should only be taken if you have a carrier, and each carrier should have a list of what escorts and how many of each can be taken. I'm sure there is lots of SFU fluff that would support that kind of limitation.
-Tim
I am massively against this for a number of reasons.
1. It means that any fleet that has trouble facing Drones or fighters is forced to take a carrier just to be allowed to have an escort. This isn't just me speaking as a Gorn, escorts protect ships and fleets and convoys, they should not be limited to carriers.
2. Phasers work very well under these rules, escorts are Phaser boats. So make the points reflect the effectiveness of the ships. Don't make them cheap then bring in extra rules saying you must have this ship or that ship before you can buy one and you are only allowed to buy a certain type of escort under certain circumstances. The points should reflect the capabilities of the ship.
3. The whole point behind carriers is that fighters and carriers are optional, no one should be forced to buy them and the game should never reach the stage where every Fed player brings a fleet that consists of two or three carriers and a few other ships with the few other ship types being unimportant because the 48+ Fed fighters kill everything else on the map. Escorts allow a fleet without a carrier to survive against both Drones and Fighters. You can add a DD or CL sized escort to a fleet and fight as you normally do but with the extra ability to handle an enemy fleet that brings a carrier.
4. Setting limits to which ships you are allowed to field opens the door to the whole SFB thing where you can only field one of that type of ship or two of that one and cannot use this ship unless you have that ship. ACTA-SF is about fielding fleets you chose not spending all evening working out how to include this ship because you also must have that ship and must meet this requirement or that one. Give the players free choice. If they want to include one of, three of or none of a ship that should be up to them.
5. As a Gorn if I want to replace a HDD with a HDE for those handy D racks and extra Phasers for those battles when I expect to face Drones or Fighters I will do so. I don’t want to be put in the situation of having to by a Gorn CV (full of Plasma Fighters which are not so good compared to the Drone side fighters) just so I can add an escort because there are Kzinti with all those Drones or Hydrans with fighters in the tournament or campaign. It should be my choice to accept less Plasma punch in return for more defence, not something dictated by a rule that says I cannot use them Unless I do this, this or this.
You are right,there is a lot of SFB stuff to support the limiting of escorts to being part of carrier groups. It dates from when SFB went from Star trek to US naval carrier groups in space.
To me this was not a good time in SFB. Ships became cannon fodder and half the players switched to FED CVA groups because it was so difficult to stand against 100s of Drone
Modern fleets have air defence ships all over the place, not just glued to carriers. Since they have the (alleged) ability to engage ICBMS and cruise missiles you technically have them escorting entire countries.
So I feel strongly that escorts should be pointed to reflect how capable they are overall and then left to be picked or left on the shelf as the Player wants, not as some arbitrary rule says.
The same applies to Maulers, carriers and any other kind of unusual ship out there.