Am I alone in thinking that the Critical Hit probabilities favour the Engines category rather too strongly? As written, nearly half (44%) of all critical hits will fall in that area, which would seem to be generally well protected within the ship.
I'm inclined to assign rolls of 3-6 to Crew, and 8-11 to weapons. That makes crew losses more of a consideration, and loss of guns and turrets more common, as historical accounts would seem to suggest.
I'm inclined to assign rolls of 3-6 to Crew, and 8-11 to weapons. That makes crew losses more of a consideration, and loss of guns and turrets more common, as historical accounts would seem to suggest.