Erias
Mongoose
So yesterday we played our several months now Pirates of Drinax campaign and I came across a bit of the problem: my players’ characters were facing the Cursed ( for those privy to Pirates of Drinax, they are featured in “The eye of the demon” scenario, for the others, they are infected by a nano virus that turned them into intelligent killing machines.
One of my players started to shoot with his PGMP and his 8 armored foe was no match for him. All my PCs were wearing 22 armor Battledress and the Cursed ones saw the problem immediately . Despite amazing rolls they were not able to pass the armor. One of them,though, got a double 6 on hit ans I deemed (I know it’s not in the rules, that a single point of damage somehow passed the armor (the PC got infected). I, as a Referee, I had too choices: play the combat by the rules and watch myy PCs dispatching the Cursed ones, round after round with no suspense at all : the Cursed ones could had been one or 20, it wouldn’t matter. Or try something else. I said that all 6 Cursed ones went straight for the PC with the PGMP: they all leaped on him, trying to grab limbs, make him fall and remove his battledress bit by bit. My players went for a frag grenade but the 8 points of armor for the Cursed one let them almost un injured.6 cas one, I resolved the opposed roll by giving the Cursed ones a +5 bonus: they got a total of 16, my player a total of 15, so I deemed the Cursed manage to remove minor parts of his armor. Seeing this another PC decided to throw an EMP grenade to jam the Cursed ones an virus. He rolled very well so considered it did (but the y have no clue how long they got. Nonetheless the PGMP PC was caught in the blast. They all have standard battledresses.
What happens ? Can’t find anything helpful in the rules. A simple EMP grenade being able to disable all Battledresses within it’s blast range sounds OP but, on the other hand should the Battledresses be OP: how do they resist EMP attacks?
Thanks all
One of my players started to shoot with his PGMP and his 8 armored foe was no match for him. All my PCs were wearing 22 armor Battledress and the Cursed ones saw the problem immediately . Despite amazing rolls they were not able to pass the armor. One of them,though, got a double 6 on hit ans I deemed (I know it’s not in the rules, that a single point of damage somehow passed the armor (the PC got infected). I, as a Referee, I had too choices: play the combat by the rules and watch myy PCs dispatching the Cursed ones, round after round with no suspense at all : the Cursed ones could had been one or 20, it wouldn’t matter. Or try something else. I said that all 6 Cursed ones went straight for the PC with the PGMP: they all leaped on him, trying to grab limbs, make him fall and remove his battledress bit by bit. My players went for a frag grenade but the 8 points of armor for the Cursed one let them almost un injured.6 cas one, I resolved the opposed roll by giving the Cursed ones a +5 bonus: they got a total of 16, my player a total of 15, so I deemed the Cursed manage to remove minor parts of his armor. Seeing this another PC decided to throw an EMP grenade to jam the Cursed ones an virus. He rolled very well so considered it did (but the y have no clue how long they got. Nonetheless the PGMP PC was caught in the blast. They all have standard battledresses.
What happens ? Can’t find anything helpful in the rules. A simple EMP grenade being able to disable all Battledresses within it’s blast range sounds OP but, on the other hand should the Battledresses be OP: how do they resist EMP attacks?
Thanks all