Yenaldlooshi
Cosmic Mongoose
How does the DM for the "SMART" trait make sense versus unpowered armor? (see page 79)
As read, this would mean that TL 10 guided ammunition (from the CSCu23 p179), which gives the "smart" trait) would only have a DM +1 versus TL10 Cloth armor.
Follow up; if a target humanoid is not wearing armor, do they default to TL0 and thus the DM would be DM+6 for the attack?
Guided ammunition is 6 times the cost in Cr, so I could see that being the case. My thinking is that only powered combat armor, armor that might have ECM against the smart feature of the ammunition should qualify as possibly reducing the DM from +6 down toward the minimum of +1.
What say you all?
As read, this would mean that TL 10 guided ammunition (from the CSCu23 p179), which gives the "smart" trait) would only have a DM +1 versus TL10 Cloth armor.
Follow up; if a target humanoid is not wearing armor, do they default to TL0 and thus the DM would be DM+6 for the attack?
Guided ammunition is 6 times the cost in Cr, so I could see that being the case. My thinking is that only powered combat armor, armor that might have ECM against the smart feature of the ammunition should qualify as possibly reducing the DM from +6 down toward the minimum of +1.
What say you all?