Hi all, again I need some feedback on an issue.
Is the tech level of gear without different TL categories, e.g. a personal mediscanner, always the same (12 in this case) or can you acquire it at a higher TL on a higher TL world?
One of my players quoted Core Rule Book 2022 page 97: You should note that items are available for severalTech Levels after they first appear but it is often quitehard to find a low-tech item on a high-tech world (fewTL13 spacefaring civilisations are going to produce alot of crossbows or backpack radios).
He argues that it means that it would then be of a higher level if bought on TL 14 worlds.
This is especially relevant when it come to EMP or smart weapons.
Absolutely. I can go to Ethiopia and buy an iPhone. Might be used... might be new - but it's definitely not produced locally. The rich and connected are always going to have access to the latest and greatest tech. But, as always, the kicker is the availability of the tech. If your sub-sector consists of nothing but TL10-12 worlds, but there is a TL-14 on a trade route, then you will see TL-14 gear on every one of those worlds. But it will be MORE expensive, and MORE limited. It might take months to get your TL14 medscanner - but you'll get it eventually if you can pay for it.
Consider this - the Riverside TL14 medscanner costs Cr500 on the planet that makes it. A trader picks up a crate of them (100) for an initial investment of Cr 50,000. He's got 5 TL10 worlds on his trade route, each one Jump-2 away from TL14 planet (to make this easier, think of them in a line, each one a J-2 away from the next). If he's a good trader on a known route he'll have a good idea of how many each planet might be able to absorb, so for sake of argument he decides to sell 25% at each planet. On planet-1 he sells them for Cr800each. At planet-2 he sells them for Cr1,000 each, at planet-3 he sells them for Cr1,500 each, and at planet-4 he sells them for Cr1,000 each. The idea being to not overload the market and to sell them for the max profit at each stop (and also to SELL them - so if the market can't afford it, don't price them at that level).
For the opposite, there's always going to be a market for making lower-tech goods at higher tech worlds - but only so much and so far. Yeah, we still make glass beads today and if there were any people on a planet that have never seen them before they might trade stupid weeds and sticks (medical herbs and exotic woods) for them because that's how trade works. But those kinds of markets quickly understand that a crossbow is state of the art tech now, but the next trader may bring flintlocks, and the next repeating rifles, etc. So no planet is going to be cranking out goods that have decaying markets. Thus today crossbows are fancy and not cheap (you can buy 9mm pistols cheaper than some of the crossbows on the market). The modern crossbow might be lighter and easier to cock than one built in ye-olde England, but it's still not really gonna be mass produced. The math gets quirkier as the TLs get closer to modern, as it's easier to source, build and sell such things. Oddly enough a crossbow is more of a specialty good today, thus it's going to be more rare and expensive than say a Taurus 9mm.
Here's a real world example -
- In Switzerland they have a tank simulator from the 1970s. It's only 50 years ago, but getting parts and such for the equipment was difficult. And the tech is using cameras and miniature landscapes to simulate what they could not do in the 70s. NASA had one at Johnson Space center, for aircraft, that uses the same concept (i.e. it's like a flying periscope over terrain).