Archer said:It seems that every race mentioned in this thread "are so alien that it can not be played", so I have to ask, what _can_ you play beyond humans?
It is perfectly possible to play walking trees, humanoid machines or awakened animals. With RuneQuest set in the Second Age I also expect there to be game mechanics to play a dragonewt, at least one in the context of the EWF (which may turn out to be a failure to the true draconic way, but what the heck - player characters...)
What is hard is mixing a dwarf, an elf and a Praxian into a single party, marching into whichever Second Age equivalent there is for Gimpy's. A bad joke in any case...
Both with fantasy humans and fantasy non-humans you always have the choice to play them within the context of their culture, or to play them as adventurers/questers/people on an expedition. If played within the context, racial mixing requires extraordinary circumstances. Like that new city of Pavis out there in Prax...
The Second Age setting has great potential for an aldryami pirate campaign, with Errinoru's great sailing expedition. Go harvest your blowguns, and get those leaves into the wind. Or be one of those aldryami "proven to be extinct" in Umathela, and make Sherwood your weapon. Allly the local barbarian humans and deal with the God Learners, become a Knowledge Assassin.
Go to Kethaela if you want aldryami, dwarves, trolls and humans cooperating against the Machine God. Minor heroes from all these cultures are lined up against monstrous odds. Become one of those heroes, and then become cannon fodder or a special ops platoon.
The dwarves lead a bitter tunnel war between Nida and Greatway. The Greatway dwarves - Individualists - make use of non-dwarf allies to hold back the overwhelming forces of Nidan Orthodoxy in bitter underground battles, with occasional trouble with trolls and other underworld denizens unknown to the Surface World. Isidilian, the Dwarf of Dwarf Mine in Dragon Pass, appears to recruit humans for this war - the later Cannon Cult.
The trolls in Ralios are allies of the just (about to be) vanquished Dark Empire. Those in Kethaela have control over parts of Esrolia but are fighting the Machine God for that control (or rather the food and magic supply which results from that control).
There are plenty such settings which would be hard if not impossible to play with human characters. The character outlook to life may be alien, but that doesn't render the race as unplayable. Style of play may be different, though.