Drazi love :)

dant164

Mongoose
Ok just read through S&P 38.

Claweagle and Firehawk?

Inquiring minds need to know :D :D


a HUGE thank you for giving Drazi a scout, i can finally re-roll that solar cannon hehehehe :twisted: :twisted: :twisted: :twisted:
 
Have to agree here...thank you for the Scout, less sure about the idea behind the assault ship. Only one breaching pod and only 4 troops for no guns.

I was somewhat disappointed by the appraoch to the Drazi in the fluff part. I really hate the idea of having a GW Orc approach to them. If they are really as stupid as the fluff is making them out to be they could never have an empire. Other aggressive races would long since have erased them.

On the idea of new Arm. ship...those big pods with the four holes in them, what are they supposed to be. Every other weapon we can identify by looking at the comparable weapon on the Stormfalcon, but those seem to be large missle pods we would expect in a Darkhawk conversion. And it would have made sense they would incorporate that weapon in a War hull, but no such luck. but seriously, what are they supposed to be? Really, they can't be a weapon, we can identify all those as they are just upguns of the stormfalcon.

Ripple
 
I've always considered the Drazi to have poor communication skills rather than a lack of intellect.
They may appear simplistic but there obviously not or they wouldn't be so powerful 8)
 
Ripple said:
I was somewhat disappointed by the appraoch to the Drazi in the fluff part. I really hate the idea of having a GW Orc approach to them. If they are really as stupid as the fluff is making them out to be they could never have an empire. Other aggressive races would long since have erased them.

They are not stupid - but they are single-minded when presented with a problem. Hence the fleet. . .
 
Ripple I think you may be underestimating the assault ship, its designed with one purpose in mind but bear in mind its a PATROL LEVEL ship with hull 6 and 20 hit point! Sure it may have no real teeth and to be honest would probably get horribly mauled in most patrol games by enemy fighters but I actually rather like it :)
 
Sorry Matt, maybe that is the wrong word. Single minded in a military situation usually leads to dead fighters, or at least hordes more of your dead soldiers than you enemies.

I just wonder sometimes if they could really hold off anyones aggression without being at least aware that they are horribly vulnerable to fighters. The forward anti-fighter just doesn't do the job, and they do not have enough superiority fighters to expect to win dogfights. They have to know that they need three to one or better odds to beat a Sentry/Nial/Starfury. Maybe if the catapult could hold a star snake it would be different.

Anyway, I am looking forward to the new designs. The assault ship does have a niche purpose, but that was the one thing I did not like. The one breaching pod was not enough to threaten ships, so I can only really use it in station or planetary assualt. Even a full raid point is kinda hard pressed to threaten a ship. Now maybe if it had the catapult off the strikehawk so that breaching pod could leap there...

Ripple
 
I think Drazi did REALLY well getting the Fireraptor out of armageddon, the thing is a beast for war level, and VERY manouverable for its class, and who cant like the 10 AD double damage and 10 AD twin linked.... they arent even boresight....

A very cool ship :D :D


But seriously, what are these two new ship designs, the claweagle and firehawk?
 
Ripple said:
I just wonder sometimes if they could really hold off anyones aggression without being at least aware that they are horribly vulnerable to fighters.
They're not HORRIBLY vulnerable, if you treat them correctly. The average Drazi ship can outpace virtually any fighter, if they apply APtE! - and even if the fighters have Afterburner, they can only apply it once, the Drazi can apply APtE! any time they aren't pointed in the right direction...

Sunhawks are vulnerable, but then they are, virtually, disposable, and just as fast as the much, much tougher Warbird. Slash in at the enemy in 'trains', with each ship covered by the A-F weapons of the one behind it, and a Guardhawk in the rear, then fly out beyond them under APtE!, gning distance to turn and reorganise for another run.

Wulf
 
Its a nice idea but so far has not worked for me except maybe once in Annihalation where I could apte twice to try and get some range but still took me almost four turns to come back.

Guardhawk/Sunhawk have so far never gotten back there value for me. The Darkhawk has at least been an effective initiative sink, getting me some decent his but has rarely managed to kill a ship of equal value. Of the hawks only the Jump and Solar have really earned my approval.

Strangely enough given some of my rants, I win about four out of ten with the Drazi, with Dilgar/ISA as my primary opponents. I think that is a respectable average vs those two races.

I have not played enough under Arm. rules with the Drazi to give a good accounting yet but will try out the big boy soon. I expect it will preform similar to the Stormfalcon, which earns its points back about half the time.

This is my favorite race, both ascetically and in the show. The basic tactics of the fleet suit me fine and are reliable. If the sunhawk lasted more than a turn you could reliably have initiative sinks but with the numbers of corvans/hermes/vaarls I have seen lately I cannot get initiative sink parity without just giving away the vps in stacks.

And as to the anti-fighter covering the ship in front...not with the bases Mongoose provided. You literally cannot cover far enough to matter, four inches is too short unless your nose to tail and that doesn't work with the amount you have to turn for the boresights on the big bases. Try it for a bit Wulf, use paper cutouts...a lot harder than the smaller scale. If my ships would stay upright with smaller bases I would go for it.

Ripple
 
dant164 said:
But seriously, what are these two new ship designs, the claweagle and firehawk?

No idea, but the Claweagle was in B5wars. As a dedicated boarding vessel with some really huge grappling hooks/harpoon type things and a garison for a really large contingent of Drazi marines.
 
The Claweagle is also in the B5RPG Ships of the Galaxy book. Basically, where a whitestar can dance along a ships hull, the Claweagle SINKS in and just goes to work shooting. It has these huge claws, from what I've read, that literally latch itself into a ships hull while the Claweagle fires more and more...and boards.
 
The Drazi get 5 flight of star snakes in a wing. Its not the best fighter in the galaxy but with 5 per wing, that ain't bad.
 
Ripple said:
I was somewhat disappointed by the appraoch to the Drazi in the fluff part. I really hate the idea of having a GW Orc approach to them.

Drazi not Orcs. If Drazi were Orcs, Drazi would paint red on ships to make ships go faster. Drazi like purple and green. Not red. Orc comment insults Freehold. Apologize.

...Wait. Some red on Drazi ships. Doesn't help.


:D
 
You do get a fair number per wing, but purchased wings are generally regarded around here as gifts of vps to your enemeis. Ship based fighters on the other hand tend to be worth something, as you can put them in harms way without giving away vps. Now the Stormfalcon does carry a couple star snakes, and the night falcon as well and the new ship has four. So not so bad once you hit the high end.

We could be wrong about the purchased sets value, but not as yet. The new Arm. rules may have given them some more life but we still are feeling that the ship based ones are a MUCH greater value, as they aviod the biggest weakness of fighter wings...ie the vp issue. At least a damaged patrol ship might crawl off in the corner and hide, wings give away all their points at the first hit.

That and patrol ships allow boresights to find a target. Wings do too little for you as far as adding tactical flexibility to your force.

Gah...late night ramble....

Star snake not so bad as a fighter...just need a carrier that carries more of them or a fleet carrier to bring them back when they inevitably get jumped by the more advanced races (read higher initiative) and end up in one on ones they cannot win.

Ripple

- and yes the drazi ships do have that set of red stripes...did not really help the 'we are not orcs!' lobby's efforts did it.
 
Ripple said:
And as to the anti-fighter covering the ship in front...not with the bases Mongoose provided. You literally cannot cover far enough to matter, four inches is too short unless your nose to tail and that doesn't work with the amount you have to turn for the boresights on the big bases.
I am actually suggesting literal base-to-base contact. It DOES work, it's bloody hard to keep the train intact, but then no plan is foolproof*.

Wulf

* because fools are so damn ingenious.
 
dant164 said:
Claweagle and Firehawk?

Inquiring minds need to know :D :D
Claweagle. Think of a ship-sized Breaching Pod, but armed - and still firing while it's clamped on!

Firehawk. Not telling :twisted:

Wulf
 
captainsmirk said:
To get the Claweagle wouldn't they have to add the Stareagle that its a variant of first...
If that's from B5W, you can go and stand in the corner right now :P
 
captainsmirk said:
To get the Claweagle wouldn't they have to add the Stareagle that its a variant of first...
You don't HAVE to have the original to include the variants. Let's face it, the Stareagle would be a Patrol PL ship that was even LESS powerful than a Sunhawk. Who would want it?

Wulf
 
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