I just saw in one of the reviews that the devs opted for the new "overnight sensation" modifier mechanics, Bane and Boons. What´s the "ratio" behind this? And please don´t tell me it´s just to make it simpler and faster, because if in other systems that was already a non-issue (having modifiers does´t equal having to have a PhD in maths or physics), on Traveller and it´s fan-base, it´s actually ludicrous. I´m not saying you should need to do 4 lines of equations to figure out a modifier for a certain degree of light to influence an attack, say "Starlight", BUT having ALL possible modifiers end up as a single Bane OR Boon (they don´t even seem to cumulate) is, and I say it from a personal point of view, ridiculous... But hey if D&D 5th (or the new sensation Shadow of the Demon Lord) has this much success one needs to ride it out, right?