kevinknight
Banded Mongoose
This weekend I ran some numbers on the damage when you factor in the new multipliers. A trend I noticed was that it would seem that fights are changing from the old Ship of the Line duels where two vessels slug it out, wearing away their opponent, to more like modern jet fights where the first person to hit wins. If that is the intention for the official MgT version, then so be it, but I just wanted to be sure this was fully thought through. I've created a short chart showing some of the weapon effects and what they are capable of one shotting with a normal hit (this assumes a 0 effect on the attack roll and the damage roll is the median value or greater). Ion weapons assume a power output of roughly 50 points per 100 tons. The two damage columns reflect the target have 0 armor or having 12 armor and the subsequent one shot tonnage the weapon is capable of. Also, keep in mind that this is a SINGLE shot from a SINGLE weapon. A vessel will more than likely have other weapons or even multiple weapons of the same type.
You can easily put a 50ton small bay into a 200ton system defense boat.
I like the way the multipliers work, but feel they are too high, instead of 3/10/20/100, maybe be 2/5/10/50. My point here is that I don't want starship combat to devolve to who wins the initiative roll...
| Damage | Median | Dmg vs 0 | Dmg vs 12 | One shot 0 | One shot 12 |
Barbettes | | | | | | |
Fusion | 5D | 17 | 51 | 24 | 100 | 60 |
Ion | 7D | 24 | 72 | 72 | 150 | 150 |
| | | | | | |
Small Bay | | | | | | |
Fusion | 6D | 21 | 210 | 150 | 500 | 350 |
Ion | 6D | 21 | 210 | 210 | 400 | 400 |
Meson | 5D | 17 | 170 | 170 | 400 | 400 |
Particle Beam | 6D | 21 | 210 | 90 | 500 | 200 |
You can easily put a 50ton small bay into a 200ton system defense boat.
I like the way the multipliers work, but feel they are too high, instead of 3/10/20/100, maybe be 2/5/10/50. My point here is that I don't want starship combat to devolve to who wins the initiative roll...