CSC Weapons

Somebody said:
Wrong side of the channel :=)
Looking at the dozens of serious problems the script writer had with ba-
sic medieval history, such a minor error in geography would not really
surprise me ...
 
Some stuff to fill in weapon gaps.

MGT New Weapons


Required Cost Mass Ammo
Weapon TL Skill Damage Magazine Auto Recoil (Credits) (Kg.) Cost (Cr.)
Heavy Sniper Rifle 7 Gun Cbt (Slug Rifle) 5d6 SAP 10 No 3 3,000 15 40
Boarding Pistol 8 Gun Cbt (Slug Pistol) 2d6+3 5 No 2 350 1.5 10
Compact Laser Pistol 11 Gun Cbt (Laser Pistol) 3d6 8 No 0 2,500 1 150
Rechargeable Laser Pistol 11 Gun Cbt (Laser Pistol) 3d6+3 10/100 No 0 3,000 1.5/3.5 400
Concealable Laser Pistol 12 Gun Cbt (Laser Pistol) 3d6 2 No 0 3,000+ - -
Gauss Hunting Rifle 12 Gun Cbt (Slug Rifle) 4d6 AP 12 No 0 900 3.5 80
Gauss SMG 12 Gun Cbt (Slug Carbine) 3d6+2 AP 100 4 0 1,200 2 40
Heavy Gauss Assault Rifle 12 Gun Cbt (Slug Rifle) 5d6 AP 100 4 0 2,000 6 80
Battle Dress Gauss Rifle 13 Gun Cbt (Slug Rifle) 6d6 AP 80 4 0 6,000 12 160
Gauss Assault System 13 Gun Cbt (Slug Rifle) 4d6 AP/* 100/10 4/No 0 3,000 8 40/Varies
Gauss Sniper Rifle (8mm) 13 Gun Cbt (Slug Rifle) 6d6+2 AP 10 No 0 20,000 10 60
Heavy Gauss Pistol 13 Gun Cbt (Slug Pistol) 4d6 AP 40 4 0 900 1.5 40
Heavy Gauss SMG 13 Gun Cbt (Slug Carbine) 4d6+2 AP 100 4 0 1,800 3 80
Magnum Gauss Pistol 13 Gun Cbt (Slug Pistol) 4d6 AP 10 No 0 800 1 10
Semi-auto Gauss Pistol 13 Gun Cbt (Slug Pistol) 3d6 AP 10 No 0 600 .5 5



Assault System, Gauss, (TL 13): The Gauss Assault System is a gauss rifle/25mm grenade launcher combination weapon. This weapon allows infantry to have a portable support weapon within the squad itself.

Pistol, Boarding (TL 8 ): Designed for use in confined spaces such as shipboard corridors, the Boarding Pistol is a semi-automatic weapon firing light shotgun ammunition. It is somewhat bulky in design, with a detachable box magazine forward of the pistol grip.

Pistol, Gauss, Heavy (TL 13): The Heavy Gauss Pistol is a heavier version of the standard gauss pistol firing the larger-calibre 5.5mm ammunition.

Pistol, Gauss, Magnum (TL 13): The Magnum Gauss Pistol is a semi-automatic gauss pistol designed for civilian use that fires the larger-calibre 5.5mm ammunition.

Pistol, Gauss, Semi-auto (TL 13): This is a civilian version of the standard gauss pistol. It is only capable of semi-automatic fire.

Pistol, Laser, Compact (TL 11): The Compact Laser Pistol is a smaller less powerful laser pistol designed for convenient carry. The power-pack is designed to fit in the butt of the pistol and can be replaced as quickly as a normal magazine.

Pistol, Laser, Concealable (TL 12): An assassin's weapon, the Concealable Laser Pistol is a laser pistol designed to be hidden within another electronic device.

Pistol, Laser, Rechargeable (TL 11): The Rechargeable Laser Pistol has a built-in 10-shot power-pack that recharges at the rate of 10 minutes per shot when it is placed within it's power-pack holster. The holster has a 100-shot capacity, and can be recharged in 8 hours at any high-output energy source.

Rifle, Gauss, Assault, Heavy (TL 12): This is the 5.5mm version of the standard gauss rifle.

Rifle, Gauss, Battle Dress (TL 13): The Battle Dress Gauss Rifle is a heavy gauss rifle designed to be used with Battle Dress. It is too heavy and bulky for normal use (unless you're a K'Kree), usually requiring the strength enhancements of powered armour to use effectively (-1 to Attacks for every Strength point below 11).

Rifle, Gauss, Hunting (TL 12): The Gauss Hunting Rifle is a semi-automatic gauss rifle designed for civilian use.

Rifle, Gauss, Sniper, 8mm (TL 13): The 8mm Gauss Sniper Rifle is a powerful and accurate (+1 DM on all aimed shots) sniper rifle designed to penetrate Battle Dress at long range.

Rifle, Sniper, Heavy (TL 7): This is a large sniper rifle that fires the same 10-13mm ammunition as the Heavy Machinegun. It is quite bulky with heavy recoil, and needs to be fired from a prone position using it's integral bipod for support.

SMG, Gauss (TL 12): The Gauss SMG is designed for use by vehicle crews and others who need a compact yet powerful weapon with a large magazine capacity.

SMG, Gauss, Heavy (TL 12): The Heavy Gauss SMG is designed to use the larger-calibre 5.5mm ammunition, but is otherwise identical to the standard gauss SMG.

I have it all neatly formatted in just about any document type you need (PDF, DOC, ODT etc.)
 
My one nitpick is that the Gauss Battledress rifle should have a tripod-mounted squad or platoon support variant. Though I feel the same about the PGMP-13. Otherwise, based on my brief look through, I think it's well done.
 
Just about any weapon can have a tripod or vehicle pintle mount made for it in real life, so I don't see any reason not to do it in the game.

How about this:

Light Tripod/Pintle Mount (TL 6): Reduces recoil by 2. Used for weapons up to 15 kg. Cost: 150 credits Weight: 8kg

Heavy Tripod/Pintle Mount (TL 6): Reduces recoil by 3. Used for weapons over 15 kg. Cost: 250 credits Weight: 20kg
 
Now, while you are working on all those guns, if a nice underwater wea-
pon (gauss harpoon, anyone ...) should come to your mind, please do
not hesitate to post it ... :wink:
 
Gauss Harpoon?

No bubbles like the gas-launched versions I'd guess.

Have to think about it and do some research on state-of-the-art stuff. Never considered underwater equipment.
 
Rust, have you considered this weapon:

The APS Underwater Assault Rifle (APS stands for Avtomat Podvodnyy Spetsialnyy (Автомат Подводный Специальный) or "Special Underwater Automatic [rifle]")

There is Youtube stuff and a Wikipedia page.

It's a 26-shot underwater rifle.
 
justacaveman said:
Never considered underwater equipment.
Unfortunately underwater equipment seems to have a lot in common with
Monty Python's Spanish Inquisition, no one seems to expect it ... :(

[rant mode]
Seriously, with all those water worlds in most science fiction universes and
even several science fiction roleplaying games with water worlds as their
focus (Blue Planet, Lodland, Polaris, etc.), I find it surprising and someti-
mes a little disappointing that most systems treat underwater gear much
like a poor distant relative of all the other stuff - and, adding insult to in-
jury, tend to get many of the items described painfully wrong.
[end of rant mode]
 
justacaveman said:
Rust, have you considered this weapon ...
Yes, thank you. It is a nice short distance combat weapon, but of not
much use as an underwater hunting weapon, because it is extremely
loud - and most underwater creatures can feel or hear sound very
well.

This is the main reason why I was thinking of a gauss harpoon, in my
view it would probably be a much more silent weapon than one using
a sonic effect or conventional ammunition.

I tried to design one several times, but whatever system I used the re-
sults were ... not satisfying, mostly because none of the usual systems
really considers underwater weapons, and my own knowledge about
weapons is so small that it does not help at all.
 
justacaveman said:
Pistol, Laser, Rechargeable (TL 11): The Rechargeable Laser Pistol has a built-in 10-shot power-pack that recharges at the rate of 10 minutes per shot when it is placed within it's power-pack holster. The holster has a 100-shot capacity, and can be recharged in 8 hours at any high-output energy source.

Should recharge in a few minutes. Variable output high density capacitors...
 
DFW wrote:

Should recharge in a few minutes. Variable output high density capacitors...

While I personally agree, on page 100 of the core rulebook it takes 8 hours to recharge energy weapon batteries. This is also repeated in the CSC. Rather than change this, I chose to make my weapons conform to the core standards as much as possible.

I have tried to balance my designs compared to similar weapons in the book. I made them mostly to fill in gaps, or fufill obvious needs such as civilian gauss weapons etc..
 
On the topic of Anti-tank rifles, by WW2 the general doctrine for most of them was to be fired at the tracks/road wheels. A mobility kill is sufficient to remove a tank from action. Add a sniper and its a bad day all round.

The German Gerlich<sp?> bore rifles were an exception to the general rule. I do not know if they could penetrate a Mathilda, but they could and did penetrate Shermans and T-38's.
 
The Panzerfaust was probably the best man portable anti tank of WWII. It's shaped charge could punch directly through most allied tanks armour.

Late in the clip: http://www.youtube.com/watch?v=DQSFWXzcx14
 
Somebody said:
But remember that it had a LOUSY range! Most had an effective range between 30 and 60 meters, the 100 and 150m models where rather rare respectively experimental in the latter case.

Compare that to the 200-300m (mobile/standing target) range of the similar-weighted (but reloadabel) "leichte Panzerfaust"/Panzerfaust 44(mm) of the mid-sixties Bundeswehr.

A tank at 30-50m is highly impressive even if you know you can kill it (or know it's friendly). Not giving into the urge to duck/run is a major effort.

It was well suited to the close in fighting of Western EU theater. Was responsible for MANY allied tank kills and required almost no training. As far as later weapons, I'm just talking about WW2....
 
DFW said:
Was responsible for MANY allied tank kills and required almost no training.
True, but in the hands of anyone not an expert with the weapon it also
was the kind of "fire and forget" weapon where one could forget about
the user as well as the weapon - being within 50 meters of a tank that
survived the attack did almost guarantee that the user would not ...
 
rust said:
DFW said:
Was responsible for MANY allied tank kills and required almost no training.
True, but in the hands of anyone not an expert with the weapon it also
was the kind of "fire and forget" weapon where one could forget about
the user as well as the weapon - being within 50 meters of a tank that
survived the attack did almost guarantee that the user would not ...

Here's a good book to read: Infantry aces: the German soldier in combat in World War II
 
DFW said:
Here's a good book to read: Infantry aces: the German soldier in combat in World War II
Franz Kurowski is well known for being a rather unreliable source, he is
more a propaganda expert of the organization of the former members of
the Afrikakorps than a military expert, and he has a tendency to make up
stories to prove how incredibly heroic he and his fellows were. Sorry to
say so, but I would really not trust his books.
 
rust said:
DFW said:
Here's a good book to read: Infantry aces: the German soldier in combat in World War II
Franz Kurowski is well known for being a rather unreliable source, he is
more a propaganda expert of the organization of the former members of
the Afrikakorps than a military expert, and he has a tendency to make up
stories to prove how incredibly heroic he and his fellows were. Sorry to
say so, but I would really not trust his books.

The section of panzerfausts was quite accurate and jibes with other historic accounts from both sides... The methodology of "reliable sources" in data analysis went out the window with Kim.
 
Speaking of tank busting...

Hans Ulrich Rudel destroyed over 500 (and sank a battleship) using just a Stuka.

Who can't admire a guy who had a medal created just for him because he was so damn good?
 
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