sundragon2012
Mongoose
I began working on a new setting for fantasy role playing. I would say D&D but I am not sure anymore. I bought the Conan D20 rules and Road of Kings and ran a few sessions and I LOVE the rules. They are crisp, clean, vivid, and brutal.
I can see these rules working very well for an OGL high fantasy setting like the one I am working on at this time. My setting, atmospherically anyway is Tolkien meets Howard meets Moorcock meets Lovecraft. In other words it is a high fantasy setting with moderate levels of magic (in the D&D sense) that supports gritty realism along with magic and dark fantasy. As a game master I never believed that just because magic exists things do not have to be light, fluffly, simplistic or santized.
Does anyone else think that a high fantasy setting, with moderate amounts of magic and Conan's gritty rules would work? Right now I am writing background material and mapping the setting and have some time before I decide on a rule set to support it.
Chris
I can see these rules working very well for an OGL high fantasy setting like the one I am working on at this time. My setting, atmospherically anyway is Tolkien meets Howard meets Moorcock meets Lovecraft. In other words it is a high fantasy setting with moderate levels of magic (in the D&D sense) that supports gritty realism along with magic and dark fantasy. As a game master I never believed that just because magic exists things do not have to be light, fluffly, simplistic or santized.
Does anyone else think that a high fantasy setting, with moderate amounts of magic and Conan's gritty rules would work? Right now I am writing background material and mapping the setting and have some time before I decide on a rule set to support it.
Chris