Demetrio said:Yes but actually it doesn't matter because Conan is not in fact key. It is the setting that matters more than the character. The other games rely on the character for most of the necessary flavour.
PrinceYyrkoon said:I agree, yes, with your point about a RQ Conan being moot. I think I said the same thing earlier. Would I buy 4th ed Conan? Truth be told, I dont think WotC would produce a game like that. So that is a pretty moot point too. Considering that the guys who own the rights to Conan seem pretty keen on the rpg products being good, I would think the chances of a 4th ed Conan are remote.
PrinceYyrkoon said:I get the feeling that you have your eyes closed and your fingers in your ears when it comes to other systems and their good points. As I say, its mystifying to me.
Demetrio said:Yes, I think it's the setting that often makes a great rpg (and can lift even a mediocre one to playability, occasionally). That certainly applied to Star Wars too. But the setting has to be a wide one. A city (Gotham say) doesn't really cut it.
PrinceYyrkoon said:Rolemaster had this mechanic. If you were outclassed and had to wait for your mates, you could add your atteck onto your defense value. Like 'hiding behind your shield and weapon'. In fact, Iron Crown said if you use all your attack % for actual attack, youre crazy. This is a great idea and not too clunky. I use it as an option in my game, but, surprisingly, players always use their full attack bonus to attack. I think maybe I should ask them every round about how much they are going to defend for a little while, just to promote the benefits of the rule. Players have even more combat options, for very little complexity or bookeeping.
I have parry rolls for both my pcs and npcs. I think it works well. I also have overall hit points and variable armour values, (as in Stormbringer, and now BRP). Its a bit bloody, and theres a bit of dice rolling, but it works really well, theres never any argument and combat moves surprisingly quickly.
flatscan said:If profit is the motivation, and Wizards bids on the license, combining the 2 (D&D + Conan) makes perfect sense. Also, as I said, it was a hypothetical situation.
Let me run you through a list of RPGs I've played through the years:
it's not that I haven't/won't play any system other than d20, it really is that nothing in RQ attracts me.
SnowDog said:Yes, I know that Rolemaster uses similar system (I have played and run it quite a lot back in the day). All those things seem to add quite a bit overhead to combat but if it works for you, I would only imagine that how much fun the extra effects are!
PrinceYyrkoon said:I suppose I doubt the probability of a 4th ed Conan partically because CPI have said that profit is not the major driving factor, its quality of product. This isnt a 4th E bash, because, frankly, I think its pretty good game design, just not very good at describing settings other than D&D core worlds. IF it happens, I may reject it, but, if it looks as good as that Star Wars stuff, I may be tempted.
PrinceYyrkoon said:Ok, so you play other games, but thats not the issue. What mystifies me is that you say you find absolutely nothing of worth in the RQ system! I find that hard to believe. Especially considering RQ uses similar stats to D20, uses those stats in the same way D20 does for mods to abilities, uses a magic point method which the designers of D&D were originally going to go for, has hit points, has a similar amount of skills, has similar names for the skills, etc., etc..
PrinceYyrkoon said:AND, if youve played Call of Cthulhu, youve played BRP. Did you hate it?
PrinceYyrkoon said:I dont think anyone could make a good case for D20 combat being somewhat thrilling, especially at high level. And, before you jump down my throat, I understand that D20 has strong points in other areas.
PrinceYyrkoon said:Its just the absolute rejection by you, of one specific system, that you refuse to accept has any merit whatsoever. I find that mystifying.
PrinceYyrkoon said:But thats ok, you dont have to like it, I just think your total rejection of it has more to do with what you see as a kind of D20 vs RQ competition. It is possible to, at least, respect the good points in both. It doesnt have to be a war.
PrinceYyrkoon said:Look, if WotC come out with a Conan game, based upon 4th ed., I'll have a look at it. I wont reject it out of hand, before its even been made.
flatscan said:I haven't played Conan at high levels yet. I'll let you know how it goes in a few years. :wink:
I'll admit, the comments and vitriol the RQ fans have leveled against d20 have not endeared me to their system of choice. I'm generally turned off by fanboys of a system saying another system sucks in order to promote their system of choice. Instead of trying to sell with vinegar, use honey. Tends to work better. But it's a lost cause with RQ. I'm already knee deep in game books and don't want to add onto it with another game I know I'll never play (also partially because in the entire city of Austin I've not heard of a single person interested in it, BRP gets way more love than RQ here).
I already have a system that works perfectly for my gaming needs. That's my main resistance to switching to some other system, even if it has "Conan" at the top in big shiny letters. Stopping my current campaign is not an option and converting it is more work than I want to spend.
PrinceYyrkoon said:I get a similar feeling from you about RQ, flatscan. You talk of RQ fanboys, but you dont seem to open your mind to the possibility that you have been wrong about some other rpg. As I say, there is no competition, you may prefer D20, but, maybe you should have an open mind about other systems, perhaps?
PrinceYyrkoon said:Maybe you could be the first guy in Austin to introduce the Austinians to a great new game called Runequest? Maybe they would love you for it, rather than cuss about having to play something else.
PrinceYyrkoon said:You dont have to stop your current campaign or even convert. You dont even have to try Runequest. All you should do, in my opinion, is have a more open mind about other systems in general, and the BRP family in particular.
PrinceYyrkoon said:I remember you singing the praises of 4th ed not so long ago too. Why would you be so against a 4th ed Conan game? It could be good.
PrinceYyrkoon said:And, as people have said, what if Mongoose DO keep the licence, produce a MRQ version, and their first supplement is Turan? Maybe you might weaken, and buy it, with a view to converting it. No one is going to point at you in the street and say, 'There goes Flatscan! He said he would NEVER buy ANYTHING RQ! Ho! Ho! What a hypocrite!'. Thats just not going to happen. We dont have to just like one thing, we can SIMULTANEOUSLY like different things!
I have never understood why people are bashing Rolemaster so badly. Sure, there are lots of tables to look at but they are actually quick references, especially when players have copies of their weapon tables.PrinceYyrkoon said:Do you think Rolemaster is clunky? I found it not as bad as people say. Obviously, theres a bit of needless complexity, (I never used the encumberance rules as written), for instance, but, mostly, it ran fairly well. I think it was a good trade; a little slower for almost infinite variety. I loved Shadow World as well as running a Middle-earth campaign. Shadow World was great for high level adventuring.