Supplement Four
Mongoose
Another thing I'd like to see implemented, besides a reason to move around the battlefield, is a reason to use unarmed attacks while in melee.
I'm not talking about ever combat round. But, from time to time, when an opportune moment shows up, it would be neat to have some sort of un-armed Attack of Opportunity available, where a back-hand slap of the guantlet or a headbutt gets into the fight.
Too often, in D&D and other games, we have rules for these types of attacks but never use them. Why go for an elbow to your foe's chest when you can slice 'em with your longsword? So, unless you have a monk or some other bare-handed specialized class--or, unless you're weaponless for whatever reason--we never seem to get these types of attacks into the game.
The question is: How to do it?
You can't expect a player to give up a more powerful attack in favor of something like this. Your unarmed attacks have to be "gravy". Extras. To where the players says, "Why not use it? It can't hurt."
A special Attack of Opportunity that allows only unarmed attacks is one way to do it. Or, you can trigger a combat maneuver with specific requirements that will allow these types of attacks every so often.
The question is: What are the triggers? What conditions need to exist where the unarmed attack is allowed?
With unarmed attacks, you've got:
Punch
Backhand
Elbow
Kick
Knee
Headbutt
And some of those can be varied due to equipment: brass knuckels for a punch. A spike on the elbow. Stuff like that.
How to implement this and keep it fair?
I'm not talking about ever combat round. But, from time to time, when an opportune moment shows up, it would be neat to have some sort of un-armed Attack of Opportunity available, where a back-hand slap of the guantlet or a headbutt gets into the fight.
Too often, in D&D and other games, we have rules for these types of attacks but never use them. Why go for an elbow to your foe's chest when you can slice 'em with your longsword? So, unless you have a monk or some other bare-handed specialized class--or, unless you're weaponless for whatever reason--we never seem to get these types of attacks into the game.
The question is: How to do it?
You can't expect a player to give up a more powerful attack in favor of something like this. Your unarmed attacks have to be "gravy". Extras. To where the players says, "Why not use it? It can't hurt."
A special Attack of Opportunity that allows only unarmed attacks is one way to do it. Or, you can trigger a combat maneuver with specific requirements that will allow these types of attacks every so often.
The question is: What are the triggers? What conditions need to exist where the unarmed attack is allowed?
With unarmed attacks, you've got:
Punch
Backhand
Elbow
Kick
Knee
Headbutt
And some of those can be varied due to equipment: brass knuckels for a punch. A spike on the elbow. Stuff like that.
How to implement this and keep it fair?