Being an RPG newbie, can anyone give me a comparison between LW, Conan and D&D3.5? From what I can gather, the latter is similar to a pen and paper diablo, where PC's get ungodly powerful and magic and magic items are fairly common. Conan seems to me to be the opposite end, where living is the point, not collecting items or gold. Even the biggest guys can get taken down by a stray arrow or blade.
Where does LW fit into this scale? I own the book, but am simply not experienced enough to know. For example, it seems that magic items are (thankfully) rare in LW, but the PCs seem to fairly easily rail the vast majority of NPCs. And higher level PCs can shrug off a bor musket shot in the chest. If one of my players just wants to be a warrior, he's not really going to have much of a chance in hell against the other guys, is he?
Or am I totally wrong?
Where does LW fit into this scale? I own the book, but am simply not experienced enough to know. For example, it seems that magic items are (thankfully) rare in LW, but the PCs seem to fairly easily rail the vast majority of NPCs. And higher level PCs can shrug off a bor musket shot in the chest. If one of my players just wants to be a warrior, he's not really going to have much of a chance in hell against the other guys, is he?
Or am I totally wrong?