Being that I really like the combat maneuvers and have been trying to get my players more in touch with thinking about their possible use in combat, I've started experimenting with the use of a fate point to allow use of a combat maneuver. My methodology so far is that the fate point "buys" one of the prerequisites/helps set up the condition necessary for the maneuver. I haven't decided on what kind of BAB would be limited...i.e. I don't want a first level character performing decapitating slashes. So far, I'm thinking that the use of the fate point would allow use of maneuvers upto regular BAB + 3 or so. Anybody use a similar houserule?