Collisions - scale error?

Annatar Giftbringer

Emperor Mongoose
Greetings,
on p. 134 of the latest rulebook, under the heading Collisions, the following passage can be found:

The Damage Scale table is applied to this damage as if it were a weapon, so a vehicle hitting a Traveller will multiply the damage it causes by ten.

Since vehicle scale isn't a thing any longer, perhaps this paragraph should be deleted, or at least changed? Personally, I think the x10 modifier should be kept, but motivated by the mass and speed of a vehice rather than the (now non-existing) vehicle scale for weapons. Something along the lines of: If a traveller gets hit by a vehicle, the damage is multiplied by 10 due to the mass of the vechicle compared to the squishy traveller.
 
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