Close Blast Doors vs. No Special Actions

E-Mines Hurt

Mongoose
So, a ship with Closed Blast Doors is hit by a weapon which scores a critical hit with the effect of "No Special Actions"

1 - does the Close Blast Doors get cancelled?
2 - if yes, does it still reduce damage on the shot?

Further, on a related issue, a white star suffers a crit which removes one of it's traits, that trait is randomly selected and it is adaptive armour. Does the adaptive armour still reduce the damage or is the adaptive armour get cancelled before damage is taken?
 
As I understand it:

1: Yes - Close Blast Doors is cancelled.
2: Yes, damage is reduced on the hit which scored the critical. Any further weapons fired against the ship, including further weapons systems from the same enemy which just scored the critical, will not be reduced. For example, if an Olympus fires missiles, railguns and pulse cannons at you in that order, and the missiles score a "No Special Actions" critical, damage from the missiles is reduced but damage from the railguns and pulse cannons is not.

The same applies to adaptive armour - it will reduce damage from the hit which takes it out.

It's annoying if the "No Special Actions" critical is the last hit scored on that ship before it gets its turn to fire because now it's no longer under the effect of "Close Blast Doors", it can fire everything it has. :)
 
As previously stated this would be true and common sense IF said door(s) are not under normal circumstances opened and closed on a routine basis.

When would blast doors be used on a Routine Basis?

If said blast doors were under normal circumstances were closed in order to launch a spacecraft so as to protect the ship from the engine blast.

It would of course depend on the class of the ship and the nature of the spacecraft takeing off of course.

So to continue the discussion to a fine point, if the doors were blast doors to protect against weapons damage then the initial supposition would hold valid as a matter of common sense. However if the blast doors were to prevent engine blast on takeoff then this would perhaps be another matter entirely in that their open and close would be a very common and not so special thing.

BUT then again one has to remember that rules cannot cover every little possible thing that may happen. And we also have to remember that the Game Master sometimes has to bend to the rules to make the game 'More Interesting'.

Something to think about.
 
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