Clockwork, Alchemy and Adventure
This month sees the release of The Alchemist’s Wife, the first volume of the epic Kingdom & Commonwealth Campaign, a six-part series of 96-page adventures which will take adventurers the length and breadth of England and way beyond. Rooted in the complex revolutionary politics and religion of seventeenth century England, but adding a wild mixture of eccentric characters, weird inventions, evil witches, sinister villains, ghostly apparitions and hungry ghouls, the campaign starts from small beginnings with the disappearance of an alchemist’s wife, and ends with events that could change the history of Britain and the world itself.
October will see the release of Thou Shalt Not Suffer, in which the adventurers visit Cornwall to try to prevent the secret machinations of the monstrous Witch Queen and her minions. This supplement contains new Witchcraft rules and Professions for players and GMs. In December comes No Man’s Land, in which the adventurers visit the Debatable Lands around Birmingham and get involved in mechanical and magickal trench warfare in a post-apocalyptic wasteland.
2011 will see the release of: Quintessence, in which the adventurers voyage beyond the shores of Earth in search of a new element that could change the balance of power in the civil war; Hobbes: Leviathan, in which the adventurers find themselves in Paris, where their nemesis is plotting with Cardinal Mazarin for the downfall of England; and the series will culminate in the grand finale, London Calling, as England’s capital faces total annihilation, and the adventurers must somehow forge a peace between the warring sides to face a common foe.
Long Live the Mainspring!
Peter Cakebread
Cakebread and Walton
Purveyors of Fine Imaginings