I won't have time for a proper read through until the weekend, but I thought I'd start off with some comments on character creation:
p 10 - Pre-Career Events. The "gain a permanent DM-1 to any qualification rolls for a career" effect on a roll of 2 seems overly harsh on top of the failing to graduate and -1 SOC
p 12 - Basic traniing. Thanks for specifically calling out military academy graduates skip basic training, that was unclear in the Traveller core book.
p 16 - Astronaut career. The Specialist assignment seems poorly named, "You are a general duty astronaut, qualified for a variety of mission roles" - that's the opposite of a specialist!
p16 - Getting Pilot 1 or Vacc Suit 1 at Rank 2 seems like it could be a bit of a booby prize as there's a good chance of already rolling them on the core skills or assignment tables by the time you get that promotion.
p 10 - Pre-Career Events. The "gain a permanent DM-1 to any qualification rolls for a career" effect on a roll of 2 seems overly harsh on top of the failing to graduate and -1 SOC
p 12 - Basic traniing. Thanks for specifically calling out military academy graduates skip basic training, that was unclear in the Traveller core book.
p 16 - Astronaut career. The Specialist assignment seems poorly named, "You are a general duty astronaut, qualified for a variety of mission roles" - that's the opposite of a specialist!
p16 - Getting Pilot 1 or Vacc Suit 1 at Rank 2 seems like it could be a bit of a booby prize as there's a good chance of already rolling them on the core skills or assignment tables by the time you get that promotion.