Changes and updates to Epicarmycard.com

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I would also like to add my thanks for these cards. This makes for me a very handy and space saving way of keeping track of damage and knowing the stats of the ships that are in the game. I appreciate the time that you devote to the game. I salute you. :)
 
added a few new ships and corrected some Dilgar ships.
updated the events pages to reflect the updated status of the events this year.

Chernobyl
 
actually, I don't think anyone has asked that!
yeah I probably will, unless Mongoose steps up and makes some kind of easy to use pre-printed reference sheets like we'd all love them to do...

Chern
 
I'm just finishing up the last of the 1E updates to my shipviewer in time for the May 5th tourney, and then I will (slowly) work on bringing the viewer up to date with 2E after it's release

LBH
 
added some new gas cloud pictures for those of you who like printed terrain. they're on my "resource" page.
enjoy!

Chern
 
OK, just a couple minor details to finish up and I'll be taking the 2E pages live sometime Sunday.

Only one fleet to start, the EA Third Age fleet. I'm sure you'll enjoy hearing all the neat wav files I've got for you. Also, a HUGE thanks to darknight who went way above and beyond in helping with the graphics for the new pages - they look really cool.

CHernobyl
 
Hi big-gazza :D

Thanks for all the good work Chernobyl. I really appreciate your effort. These files are a big help.
 
Hey, Chern.

I was printing out ships for my 2e Crusade era fleet and noticed that the entry for "Advanced Multi-Warhead Missiles seems to have been erroneously tabbed out. The entry for Range is way over on the right side of the entry for AD.

Just thought you'd like to know.

-Ken
 
thanks wererogue...I'll take a look at it wed. night, I've got a game tonight in sacramento. If I'm right, I simply deleted the wrong enrty when I was making up the drop down box. Unfortunately, this means that it affects all the Advanced missile entries, including the Warlock in the 3rd age fleet.

The narn are in with the rest of the fleets...a grab bag with their hname on a chip! hahahah I don't know though. I'll take a polling after I finish up the Minbari.

Chern
 
Chernobyl said:
thanks wererogue...I'll take a look at it wed. night, I've got a game tonight in sacramento. If I'm right, I simply deleted the wrong enrty when I was making up the drop down box. Unfortunately, this means that it affects all the Advanced missile entries, including the Warlock in the 3rd age fleet.

Don't mention it. I'm a big fan of your site and frequent it regularly.

At least, it seems, that it's just the one entry in the database rather than all of them!

-Ken
 
Great work, just waiting for the centauri, narn, drazi, minbari and Vorlons now!!!

Love the cool bit on the earth ships with missiles where you can select what the loadout is, very cool.

Only thing, some of the critical hit fields seem to have lines through them crossed out. I presume this is deliberate but i can't work out what it means?

Cpt K
 
if it says "DC" with a strike through, then it means, "no DC" as in you can't do damage control.

also note that one of the crits is listed in italics, due to it being a weapon AND speed crit - it is listed in two places. that way you have a reminder about weapons on the weapon/combat side (back) and speed on the movement side (front).
you should mark it in both places when this occurs and then remove it from both places when you repair it, since its the same crit.

Chern
 
Ok, I looked at the bug on the missiles previously mentioned, and it looks like its on the 3rd age warlock, which means its on all the crusade ships with advanced missiles. I'll put to work tonight on getting all those fixed.

Chernobyl
 
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