The In sink argument is not quite as clear - first turn all ships fire at 30" - 2nd turn squadron breaks up into a smaller sqaudron and single ships. It gives a substantial new alpha strike option for the Centauri.
Its also worth noting that you can fire at a sqaudron - now this is where it gets really nasty for Dilgar players.
Also it makes big ships even less viable as a war level ship is going to get the full brunt of say 5 Demos and 1 Elutarian at 30" range
so thats 6 SAP Precise DD missiles followed by 30 SAP Precise missiles.
probably at least some with be concentrated as well? and all at range 30"
look forward to using this against the Vorlons, Narn, Dilgar and ISA. Fairly sure even Gaim and EA interceptors won't cope with firepower of that magnitude.
It also helps against Vree fleets - as you can increase range if you go in two ship squadrons and have your TL DD Ion cannons woriking at 18"
Good things:
1) er well I am Centauri so it great for us
Bad things
The Demos is too good, so lets reduce its power but then give it new options - just a bit wierd
Playtesting - apparently none by official playtesters or even opinions sought - bit odd
New options for the Centauri as above - (that we don't need)
bad wording - being in range is not the same as attacking a ship - it should the latter else it works whilst you are reloading? Bad thing
Number of ships is not restricted - so you can have packs of 2,3 whatever
Compared to other fleets this is a big boost - does everyone get something equally valauble and / or flexible?
Its also worth noting that you can fire at a sqaudron - now this is where it gets really nasty for Dilgar players.
Also it makes big ships even less viable as a war level ship is going to get the full brunt of say 5 Demos and 1 Elutarian at 30" range
so thats 6 SAP Precise DD missiles followed by 30 SAP Precise missiles.
probably at least some with be concentrated as well? and all at range 30"
look forward to using this against the Vorlons, Narn, Dilgar and ISA. Fairly sure even Gaim and EA interceptors won't cope with firepower of that magnitude.
It also helps against Vree fleets - as you can increase range if you go in two ship squadrons and have your TL DD Ion cannons woriking at 18"
Good things:
1) er well I am Centauri so it great for us

Bad things
The Demos is too good, so lets reduce its power but then give it new options - just a bit wierd
Playtesting - apparently none by official playtesters or even opinions sought - bit odd
New options for the Centauri as above - (that we don't need)
bad wording - being in range is not the same as attacking a ship - it should the latter else it works whilst you are reloading? Bad thing
Number of ships is not restricted - so you can have packs of 2,3 whatever
Compared to other fleets this is a big boost - does everyone get something equally valauble and / or flexible?