ShadowDragon8685 said:
This is something very puzzling to me, and very frustrating.
...
In High Guard, we get told that you need 0.5% of a ship's volume for a command post, instead of, you know, using one of the established bridge sizes from earlier. We also get told that you need one of these per ship section, itself an arbitrary and frustrating distinction. This has lead to a ridiculous and frankly insulting "This much space is obligatorialy fined from you for having a large vessel" 'balancing' mechanism, rather than anything reasonably resembling "this is the place where you drive the ship from."
A quick read and it appears this post is based on reading into the rules things that are simply not there (at least in my ‘edition’).
(Finally got my copy of Mongoose High Guard – hurray!)
It is, however, understandable that this happened – the book lacks
consistent distinctive separation of sub-topics, explicit labeling of tables, and term use (not that this wasn’t an issue with the original) [And I still love it!]
ShadowDragon8685 said:
…one of these per ship section, itself an arbitrary and frustrating distinction…
This is the ‘problem’ – the rules are not explicit on the definition of the word ‘section’ – and , instead are inconsistent and ambiguous in its use (hello editor).
HG said:
... Engineering … Forward … Main … (Upper/Lower) Amidships … Aft…pg 63
This page states that capital ships have 2-6 sections, but that the names are ‘sample names’ and are for the purposes of using the Section Hit Tables…
HG said:
… requires one command module per section … pg 65
The exact meaning of ‘sections’ is not defined here. In fact, I rather expect it was left as up to the designer… but this precedes discussion of the
crewed sections of the ship and should probably read ‘one command module per crewed section’.
HG said:
… Command Section … Engineering Section … Gunnery Section … Flight Section … pg 67
Page 67 lists sections by name (4 explicitly called sections), including a table with a column labeled ‘Section’. Above the table there is the ‘… may have a requirement for other sections … security, maintenance, food service …’.
What these have in common is they are referring to crewed areas – and the ‘sections’ where dedicated space not already allocated for people to work would be needed. This makes sense.
Then page 68 contains the
Section Hit Tables – but this is not the ‘sections’ already referred to (since the names don't match).
Most notably - there is no explicit mention of Fuel as a section!
In the Section Hit Tables there is a ‘Type A Components’ which includes under ‘Internal’ Bay, Fuel and Hold. But again, this is not related to crew and the use of the word ‘Section’ in the ‘Section Hit Tables’ title should probably be differentiated from the ‘sections’ referring to crew and command sections. Also the section naming is a sample only and even then not necessarily related directly to physical location (i.e. Forward could mean on top, while other sections could physically lie far forward of such)
As for the 0.5% per command section – this seems reasonable (and fits nicely with CT HG’s 2% bridge). And HG does state that one of the sections ‘must be designated the ship’s bridge’.
In a nutshell, you are responsible for deciding what to call a ‘section’ and where it is placed (or distributed) – giving you the flexibility, but stating percentage, crew requirements and cost so you have a fairly balanced framework to work from - and this is consistent with the entire design process!
Hope this makes sense - I know its not
clear, unfortunately neither is the book - I think if the words 'crewed section' and the label of 'Section Components' were used things would be clearer - if still a bit hokey on the Secion Hit Tables (that's another issue)