Hi All,
Just getting back into Traveller, whole new version 2, and then an update to it snce the last time I posted/
Start off witha mathematical challenge!
Breakaway hulls seem problematic in High Guard Update 2020 (and High Guard).
The line 'Hull points of each section will be proportionate to the total Hull points of the ship' does not really explain it!
If I take a ship of 100,000 tons it has 66,666 hull points (1/1.5).
If I had a 10,000 tone breakway this would normally have hull points of 4,000, but because it is a breakway this is 6,666 hull points. Which does not make sense.
I think it only makes sense to allow break-away size wihin the same break point. I.E, 100 tons break-aways for ships up to 24,999 tons, 25,000 tons for ships over 25,,000 tons etc.
Anyone else made sense of it, a better way
Thanks
Simon
Just getting back into Traveller, whole new version 2, and then an update to it snce the last time I posted/
Start off witha mathematical challenge!
Breakaway hulls seem problematic in High Guard Update 2020 (and High Guard).
The line 'Hull points of each section will be proportionate to the total Hull points of the ship' does not really explain it!
If I take a ship of 100,000 tons it has 66,666 hull points (1/1.5).
If I had a 10,000 tone breakway this would normally have hull points of 4,000, but because it is a breakway this is 6,666 hull points. Which does not make sense.
I think it only makes sense to allow break-away size wihin the same break point. I.E, 100 tons break-aways for ships up to 24,999 tons, 25,000 tons for ships over 25,,000 tons etc.
Anyone else made sense of it, a better way
Thanks
Simon