Brakiri question

phoenixhawk

Mongoose
What would be some examples of a good Brakiri fleet. 5 pt Raid would be best since that is standard game, but other combos also welcome. Looking to get some more Brakiri ships and want to make sure I get the right ones. So far I have 2 Ikortas, an Avioki, and some Falkosi fighters since I used the Ikortas as the carrier variant.

Also got one of the new ships coming, the one that starts with K. What others are good to use and build a fleet around?

Thanks,

Chris
 
difficult to say, depends on your style of play,
under current rules, the halik and haltona may be a tad weak, but then against certain opponents, they can both be useful. Their is no real hard fast choice for brakiri. But you won't go far wrong if you have a good selection of ikortas and brikortas, supporting larger ships like the Kaliva, or even the Corumi if you play larger battles. You should definately consider a scout, the amazing flying wang, aka shakira.
 
As Hiffano said, but you might also consider a Brokados for larger games. It might only carry 4 flights but it has Fleet Carrier and Command traits. Personally I prefer a core of Avioki/Kaliva cruisers, at least one in a 5-pt Raid game, as they can soak up a large amount of fire.
 
An example of a "balanced fleet" at 5 FAP Raid would be:

1 x Avioki/Kaliva
2 x Halik/Haltona
1 x Shakara
3 x Ikorta/Brikorta

Overall if you have enough to make a 5 FAP Battle fleet then you'll do fine
Chuck in the Kabrokta you already have, a mix of fighers, a Brokados (for 2nd ed really) then add a couple more Haliks/Ikortas and you have a solid fleet. If you want to play larger games then the Corumai and Avioki are good ships for this environment.
 
I started out playing ISA and EA and for a while have been working toward a League fleet and expanding that and be able to play the League races separately as well from time to time. I've got some Drazi and some Brakiri and a few Vree as well, but was looking to expand the Brakiri lineup.

Is the Halik or its variant any good? I like the Kaliva over the Avioki, so I feel good there. The Ikorta can be used as a Brikorta. What do people think of the Shakara? I haven't picked one up yet, but was considering it. Is it a good buy? Should I get more than one?

Thanks,

Chris
 
well, at present, I don't hugely rate either the halik or haltona, other than I like the model, however, when second ed is released, i suspect the haltona will be a lot more potent under the new beam rules, and the halik is going to be an escort, not sure on the mechanics of escort, but it migght be useful!
as for the shakara, it's stats seem decent enough, so it's worth taking.
 
My Quick Assessments:

-- Kabrokta: Should be included in any battle level conversation. Excellent ship if you get there. Rates as highly as the ....

-- Kaliva: Alternately wonderful or dejecting; make sure whatever you fire you Lances at doesn't have fresh interceptors.

-- Avioki: Do not buy. Ever.

-- Halik and Haltona: Effective, but underwhelming, Raid ships. So-so buys; lack of DD hurts the Halik, Haltona gives up a lot to get it.

-- Brikorta: After Armageddon, just really MEAN. Very good ship.

-- Ikorta: Why wouldn't you buy the Brikorta instead?

-- Shakara: It's a Skirmish-level scout. You could buy, or not. If you are running with Kalivas in mass, you need it if you run up against Minbari. Don't buy more than one.

-- Brokados: Fleet Carrier that doesn't carry enough.

-- New Corumai: War-level purchase doesn't work for the Brakiri in 5-Raid. Too bad, because this thing is a vicious monstrosity.

-- Falkosi: It's fast. Too bad the good news ends right there.
 
Here´s a setup I´ve used in a tournament (5 Raid):

- Kaliva

- Haltona

- 4 Brikorta

It was a nice balanced fleet, and fun to play - I made the last place, though, mainly because I was unable to actually hit anything (over the whole tourney, I only destroyed 1 Haven! It was ok though, since I´ve been the tourney organizer, so I had to let them win... :roll: )
 
I've used the Brikota in a ISA fleet with four White Stars. They worked pretty good. Unlike some of the carrier ships that just seem useless (IMO) once they launch their fighters, the Brikotas can launch their fighters and then go in and fight. That was what initially attracted me to them. Their fighters are fast and the plan I had for them, all they had to do was be fast. I figured they could keep up with White Stars and Nials and intercept other fighters so the White Stars don't get too tied up.

I've yet to try the Kaliva as I just finished constructing it. Don't know how many more of those I want to build as it was quite a pain. I'm hoping the Kabrokta shows up today (along with the Blue Stars I ordered). I grabbed a couple Haliks today to be used as Haltonas. Thinking of getting the fleet box when/if money permits, but it seems most of the best ships aren't included in that so may just continue getting things piece-meal. Think I found a good price on the new scout, so might pick that up soon too. :)

I know that the Brakiri are sort of like the League's version of EA, but they seem to lack a hard punch on a lot of their weapons systems or if they have a lot of AD, it is short ranged and not many special features.

Thanks for the replies everyone!

Chris
 
Folks have been generally giving good advice.

One thing with the Brakiri I'm not hearing is go for a single strategy and stick to it. Never buy just one Kaliva, as CZuschlag noted above, one is not enough to get through interceptors. If your only buying one, buy the Kabrokta instead.

Halik is okay as an interceptor soaker, but otherwise its job is better done by a pair of Brikortas. Haltona on the other hand is doing a completely different job, but it is still out classed by the Brikortas, ie being the beam boat.

Right now the Brikorta's interceptors and ap beam (not slow loading) make the best combat ship per FAP in the fleet. That it also comes with fighters is just a bonus. A good fleet I faced was a Brokadoes and six Brikortas. Yes the fighter is not great...but in those numbers backed by Fleet Carrier bonus to dogfight they actually mattered a lot. With that mix you have enough beam to scare most raid ships...badly...especially if you start in a fairly large squadron (say four of the Briks).

Probably not making sense...but as close as I'm getting this late.

Ripple
 
CZuschlag said:
My Quick Assessments:

-- Avioki: Do not buy. Ever.

boy is that really depressing.... an iconic ship from the show and it`s not even worth using in the game. :cry: :cry:
 
Jal said:
CZuschlag said:
My Quick Assessments:

-- Avioki: Do not buy. Ever.

boy is that really depressing.... an iconic ship from the show and it`s not even worth using in the game. :cry: :cry:
Yeah - same goes for the Vorchan, G'Quan, Sunhawk (except very low PL games)... etc. It is quite sad.
 
the avioki with a "possible" 8 dice slow loading beam, hitting on 4's! yowser. as I said previously, I playtested that after the s+p article and took a Bimith in one shot. and a Bimith is not a soft ship!
 
hiffano said:
the avioki with a "possible" 8 dice slow loading beam, hitting on 4's! yowser. as I said previously, I playtested that after the s+p article and took a Bimith in one shot. and a Bimith is not a soft ship!

It's not nearly as nice as a Haltona with 6 dice slow loading beam hitting on 4's as you get 2 haltonas for every Avioki


Dave
 
Davesaint said:
hiffano said:
the avioki with a "possible" 8 dice slow loading beam, hitting on 4's! yowser. as I said previously, I playtested that after the s+p article and took a Bimith in one shot. and a Bimith is not a soft ship!

It's not nearly as nice as a Haltona with 6 dice slow loading beam hitting on 4's as you get 2 haltonas for every Avioki


Dave

At least on the offensive - an Avioki should be able to soak up more damage than 2 Haltonas, right?
 
Davesaint said:
hiffano said:
the avioki with a "possible" 8 dice slow loading beam, hitting on 4's! yowser. as I said previously, I playtested that after the s+p article and took a Bimith in one shot. and a Bimith is not a soft ship!

It's not nearly as nice as a Haltona with 6 dice slow loading beam hitting on 4's as you get 2 haltonas for every Avioki


Dave
The Haltona has changed slightly since but it's still nice :)
 
MustEatBrains said:
Davesaint said:
hiffano said:
the avioki with a "possible" 8 dice slow loading beam, hitting on 4's! yowser. as I said previously, I playtested that after the s+p article and took a Bimith in one shot. and a Bimith is not a soft ship!

It's not nearly as nice as a Haltona with 6 dice slow loading beam hitting on 4's as you get 2 haltonas for every Avioki


Dave

At least on the offensive - an Avioki should be able to soak up more damage than 2 Haltonas, right?

Not necessarily. The 12AD of DD beams might just kill the Avioki too. :wink:

Dave
 
I believe they said that the number of AD that beams are getting in 2nd Edition will be going down across most of the board though so odds are you won't be rolling quite that many dice. :lol:
 
Really is the dice no. going down? As except against hull 6 ships beams get less damaging on average (if you take SAP as average for na beam admittedly) as while there's the greater chance of a big hit ie lot's of 4+ there's also a greater chance of a nothing ie no 2+, 3+ hits. If they cut the number of dice as well won't that make beams barring the odd lucky shot quite a bit worse?
 
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