Belter Starting age

Two reasons why some players like starting their characters training at an earlier age.

First, they have more skill that most people expect.

Second, when/if psi comes up, they are a term younger, thus have one more point.

Third, they can get x terms of service, and be one less aging roll decrepit.

Ok, that was three reasons. Your law level isn't high enough to do anything about it... :lol:
 
barasawa said:
Two reasons why some players like starting their characters training at an earlier age.

Second, when/if psi comes up, they are a term younger, thus have one more point.

Not required for this. You can start the various psion careers without having had a previous one before. Of course this will depend on the referee and what fits his/her Traveller universe.
 
AndrewW said:
barasawa said:
Two reasons why some players like starting their characters training at an earlier age.

Second, when/if psi comes up, they are a term younger, thus have one more point.

Not required for this. You can start the various psion careers without having had a previous one before. Of course this will depend on the referee and what fits his/her Traveller universe.
The Psionic strength -DM is determined by number of previous terms, not character age.

IMO if you shouldn't mess much with chargen. You lose some balance in the game. Most people will use the "trick" making characters that all take advantage of the very best opportunities. Few people will modify the rules to allow for the possibility of a lazy goof off who dropped out of school, has never looked for work, and lives in their parents basement doing nothing useful with their life - even though this is a realistic possibility.
 
lurker said:
AndrewW said:
barasawa said:
Two reasons why some players like starting their characters training at an earlier age.

Second, when/if psi comes up, they are a term younger, thus have one more point.

Not required for this. You can start the various psion careers without having had a previous one before. Of course this will depend on the referee and what fits his/her Traveller universe.
The Psionic strength -DM is determined by number of previous terms, not character age..

Sorry, guess I wasn't clear on the not required for this. That was a separate statement. I then went to mention that having a previous career may not be required before training.

lurker said:
IMO if you shouldn't mess much with chargen. You lose some balance in the game. Most people will use the "trick" making characters that all take advantage of the very best opportunities. Few people will modify the rules to allow for the possibility of a lazy goof off who dropped out of school, has never looked for work, and lives in their parents basement doing nothing useful with their life - even though this is a realistic possibility.

Certainly players will do it for this reason but that doesn't mean it has to give them any advantage over not doing it.
 
AndrewW said:
lurker said:
AndrewW said:
Not required for this. You can start the various psion careers without having had a previous one before. Of course this will depend on the referee and what fits his/her Traveller universe.
The Psionic strength -DM is determined by number of previous terms, not character age..

Sorry, guess I wasn't clear on the not required for this. That was a separate statement. I then went to mention that having a previous career may not be required before training.
AndrewW: Your post was fine. I was commenting on barasawa's original post that was included within yours.
 
Ishmael said:
... "Youth in Classic Traveller" written by Russell Bornschlegel http://www.estarcion.com/kaleja/youth.html

Well done. And you may want to have your player be an Imperial Olympics Medalist :P
 
Of course, youth may not be such an advantage - zero-g gymnastics might be winable by a retired, balding, beer-gutted Merchant Station Head with prosthetics (not that there's anything wrong with that...) :shock: .

Might not bode well for cereal box covers in the Far Future...
 
BP said:
Of course, youth may not be such an advantage - zero-g gymnastics might be winable by a retired, balding, beer-gutted Merchant Station Head with prosthetics (not that there's anything wrong with that...) :shock: .

Might not bode well for cereal box covers in the Far Future...

I would bet it would sell a lot of beers though. :)
Maybe even lots of snack foods.

Dave Chase
 
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