To put it a bit harshly, Marc's books and the T5 rules are full of interesting concepts. But they are flat out a significant revision of the setting. If Geir had added that stuff to a Mongoose book instead of Marc doing so in his novel, the screams from the old guard would be resounding from the rafters.
Sticky flat out rules that world by virtue of being the Imperial noble and his citizens are functionally slaves (serfs). Wafer jacks are everywhere, even without personality transfer. If there's an engineering emergency, someone slots the "Legendary Engineer Scotty" chip to try to fix it. Apparently the Vilani afterlife is an actual place that chipped personalities can visit and get info from to take back to the real world? Or the Agent hallucinates a lot to good effect. The Imperium is so organized that you can just ship someone in cold sleep from the core to the fringe and actually expect them to arrive. There's no FTL communication. How the heck are they making 40+ connections to do that? Those guys weren't waking up at each stop.
And T5 has even more weirdness with their cloned immortality that seriously screws up the whole Rebellion story arc, not to mention undercuts the whole "nobles don't use anagathics because longevity is gauche" thing the 3I has going. And what the heck is with the idea that a Nobility raised on military service finds "personal combat skill" to be "uncouth" and not to be mentioned in polite company? (Fighter is a "Forbidden Knowledge").
YMMV, but my rule of thumb on cross platform media is that its original purpose is the primary source. Charted Space is a game setting first and foremost. If there's a conflict between a game's sourcebooks and a novel based on the game, the novel is the variant part. If the game is based on the novel, the game would be wrong.
None of this (other than the Fighter thing, maybe ) is a critique of those ideas. But that material in T5 and the novel are the ATU, not the CT/MT/MgT2e materials that are pretty consistent with each other on these matters. To the extent that that matters, which is not very much. If Mongoose wants to revamp Charted Space game materials to actually use those T5 concepts in the setting, that's fine. But they are not, imho, under any obligation to do so.
Sticky flat out rules that world by virtue of being the Imperial noble and his citizens are functionally slaves (serfs). Wafer jacks are everywhere, even without personality transfer. If there's an engineering emergency, someone slots the "Legendary Engineer Scotty" chip to try to fix it. Apparently the Vilani afterlife is an actual place that chipped personalities can visit and get info from to take back to the real world? Or the Agent hallucinates a lot to good effect. The Imperium is so organized that you can just ship someone in cold sleep from the core to the fringe and actually expect them to arrive. There's no FTL communication. How the heck are they making 40+ connections to do that? Those guys weren't waking up at each stop.
And T5 has even more weirdness with their cloned immortality that seriously screws up the whole Rebellion story arc, not to mention undercuts the whole "nobles don't use anagathics because longevity is gauche" thing the 3I has going. And what the heck is with the idea that a Nobility raised on military service finds "personal combat skill" to be "uncouth" and not to be mentioned in polite company? (Fighter is a "Forbidden Knowledge").
YMMV, but my rule of thumb on cross platform media is that its original purpose is the primary source. Charted Space is a game setting first and foremost. If there's a conflict between a game's sourcebooks and a novel based on the game, the novel is the variant part. If the game is based on the novel, the game would be wrong.
None of this (other than the Fighter thing, maybe ) is a critique of those ideas. But that material in T5 and the novel are the ATU, not the CT/MT/MgT2e materials that are pretty consistent with each other on these matters. To the extent that that matters, which is not very much. If Mongoose wants to revamp Charted Space game materials to actually use those T5 concepts in the setting, that's fine. But they are not, imho, under any obligation to do so.