Hello,
I'm very new here in the forum but used to play the old Victory at Sea longer, and have general interest in naval history.
First of all I like to give a big compliment for the game!
I've liked the old Victor at Sea, and recently skimmed through over the 2.0 rules and I believe that they are a big improvement.
Torpedos and criticals look more potent to me and I have the feeling that this makes the game better and more realistic.
Congratulations for this. Also the data values for the ships seems improves to me.
I have a question about AAA fire and the AAA fire strength.
Is there a "math" rule how the values are calculated?
For example the "Warspite" has a AAA of 7?
How is this calculated on which number of guns?
Could you help me understand this and maybe give an example of how
the calculation would look for the Bismark?
Many thanks in advance
I'm very new here in the forum but used to play the old Victory at Sea longer, and have general interest in naval history.
First of all I like to give a big compliment for the game!
I've liked the old Victor at Sea, and recently skimmed through over the 2.0 rules and I believe that they are a big improvement.
Torpedos and criticals look more potent to me and I have the feeling that this makes the game better and more realistic.
Congratulations for this. Also the data values for the ships seems improves to me.
I have a question about AAA fire and the AAA fire strength.
Is there a "math" rule how the values are calculated?
For example the "Warspite" has a AAA of 7?
How is this calculated on which number of guns?
Could you help me understand this and maybe give an example of how
the calculation would look for the Bismark?
Many thanks in advance