Average Age of Retirement by TL

so, since that one doesn't quite work for sub TL7, what if we didn't make it flat TLx10, but instead, some constant plus TL x something.
for some reason google gave me Canada results first:

1920, average life expectancy was 60 (TL5)
1945, average life expectancy was 65 (TL6)
1980, average life expectancy was 75 (TL7)
2010, average life expectancy was 80 (TL8)

1820, average life expectancy was 40 (TL4)
1700, around 35? hard because Canada wasn't around so no longer comparing apples to apples (TL3)

1400, around 30? (TL2)
0 (TL1), around 25? TL1 has a really wide range though
TL0 is even harder to identify, so i'll skip it.


but this means roughly.. 22+7*TL?
1 -> 29
2 -> 36
3 -> 43
4 -> 50
5 -> 57
6 -> 64
7 -> 71
8 -> 78


That's not.. terrible.

so then:
9 -> 85
10 -> 92
11 -> 99
12 -> 106
13 -> 113
14 -> 120
15 -> 127


then assume that retirement is also something that improves with TL, so at TL8 its 84% of your life expectancy, but TL1 it would be 98%. So then retirement is 100-2*TL% of life expectancy.

1 -> 29, retire 28
2 -> 36, retire 35
3 -> 43, retire 40
4 -> 50, retire 46
5 -> 57, retire 51
6 -> 64, retire 56
7 -> 71, retire 61
8 -> 78, retire 66
9 -> 85, retire 70
10 -> 92, retire 73
11 -> 99, retire 77
12 -> 106, retire 81
13 -> 113, retire 84
14 -> 120, retire 86
15 -> 127, retire 89
Who wants to waste their entire life being taxed by the government?
 
The Imperium is not a capitalist society, individual world may be, but the Imperium is not strictly a capitalist society.
More like crony capitalism dominated by megacorps and noble families. But yes, individual worlds world vary all over the spectrum.
 
so, since that one doesn't quite work for sub TL7, what if we didn't make it flat TLx10, but instead, some constant plus TL x something.
for some reason google gave me Canada results first:

1920, average life expectancy was 60 (TL5)
1945, average life expectancy was 65 (TL6)
1980, average life expectancy was 75 (TL7)
2010, average life expectancy was 80 (TL8)

1820, average life expectancy was 40 (TL4)
1700, around 35? hard because Canada wasn't around so no longer comparing apples to apples (TL3)

1400, around 30? (TL2)
0 (TL1), around 25? TL1 has a really wide range though
TL0 is even harder to identify, so i'll skip it.


but this means roughly.. 22+7*TL?
1 -> 29
2 -> 36
3 -> 43
4 -> 50
5 -> 57
6 -> 64
7 -> 71
8 -> 78


That's not.. terrible.

so then:
9 -> 85
10 -> 92
11 -> 99
12 -> 106
13 -> 113
14 -> 120
15 -> 127


then assume that retirement is also something that improves with TL, so at TL8 its 84% of your life expectancy, but TL1 it would be 98%. So then retirement is 100-2*TL% of life expectancy.

1 -> 29, retire 28
2 -> 36, retire 35
3 -> 43, retire 40
4 -> 50, retire 46
5 -> 57, retire 51
6 -> 64, retire 56
7 -> 71, retire 61
8 -> 78, retire 66
9 -> 85, retire 70
10 -> 92, retire 73
11 -> 99, retire 77
12 -> 106, retire 81
13 -> 113, retire 84
14 -> 120, retire 86
15 -> 127, retire 89
One problem with the second part, pre-TL-6 or so, there was no such thing as retirement. Also, in Ancient Rome, TL-1, on average, if you survived past 10 years old, you'd live to be around 45 or 50, according to https://www.historyskills.com/classroom/ancient-history/life-expectancy-in-ancient-rome/
 
there's an argument to be made that the life expectancy increase per TL, should increase as TL increases (so not flat 7/TL, but starting at like 5/TL at TL1, up to 10/TL at TL15) but that seemed too complicated so i didn't bother with it
I once spent the better part of a month doing decade-by-decade demographic tables for a society that kept getting longer and longer longevity based on slowed aging and the occasional regeneration (with four classes, including upper classes getting better benefits all around). And then I threw in a war that killed off 20% of the population and knocked the tech level back.

The surprising thing was the way the pig-in-a-snake demographics grew at the old people stage, slowly moving through the population while the median age dropped from more than 150 to less than 50. The century following the war saw the biggest demographic drop: over half the population aged out, mostly many decades after the war ended, even as the tech was getting better again. An interesting exercise. But the geriatric drag caused by stretched generations collapsing would probably have caused a complete societal collapse had I built an economic model into it.
 
By population or by number of worlds?
TL is attributed to each world. Environment can have a more direct effect on TL than population, except when population equals zero, then TL is also zero. But how would you age check individuals that comprise a population of zero inhabitants, this is not meaningful. However, the TL may reflect the TL of the Starport, rather than the TL of the rest of the planet. That would have bearing on the ageing of individuals who were not living on the Starport, because their quality of life would be lower than that inferred from the UWP.
 
TL is attributed to each world. Environment can have a more direct effect on TL than population, except when population equals zero, then TL is also zero. But how would you age check individuals that comprise a population of zero inhabitants, this is not meaningful. However, the TL may reflect the TL of the Starport, rather than the TL of the rest of the planet. That would have bearing on the ageing of individuals who were not living on the Starport, because their quality of life would be lower than that inferred from the UWP.
Not sure I explained Myself well. I was asking about the methodology used to determine that average. Did he just go 24 TL-16 worlds 47 TL-14 worlds, etc for every world and then having added up all of the TLs and divide by the number of worlds or, did he add it up by population, 20,000,000,000 at TL-10, 500,000,000 at TL-2 and then divide by total population to find the average TL?

So, I am not sure how environment enters into answering My question.

Edit: Maybe I should post examples. 5 worlds, 4 at TL-6 with 25,000,000 people on each world and one TL-15 world with a population of 1,000,000,000.

Method 1) ((6x4)+15)/5 = 7.8, round up to TL-8

Method 2) ((6x25,000,000x4)+(15x1,000,000,000x1))/1,100,000,000 = 14.18 round down to TL-14

I was asking which method he used to determine the average TL as illustrated above.
 
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I was asking about the methodology used to determine that average.
Understood. Put another way, I would feel that TL / pop is the wrong determiner because TL is not dependent upon pop, unless pop = 0, in which case TL also equals zero.
So, I am not sure how environment enters into answering My question.
I understand how I was not clear. Said again: Because TL is not determined by pop AND TL can be determined by certain environmental limits (CRB pg259) then I would observe that atmosphere is a greater determiner of tech than pop is.

Based upon these two observations, I'd say an average calculated upon TL per world makes sense, but TL per pop is misleading.

Furthermore, I also noted that the TL quoted in the UWP CAN sometimes be attributed to the starport. In such instances, the TL that the pop experiences would be lower than the TL quoted in the UWP. The significance of this would be that TL / pop is again a misleading calculation.
 
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It's a reason why I decided to list the stuff I'd want in if I lived in the Chartered Space.

You can split technological levels, as to what you'd be comfortable with.

I'd say another perspective is, what the consumer has access to in terms of technological level.

I went cheap and bought two over decade old four core laptops in a rather large flea market for about one hundred ninety bux, hated the performance, and bought four (returned) last year model six core Lenovos (I don't need four, but they were a third to half off, probably because they were English International, and I stalked the site until the prices dropped) from my preferred retailer chain.

I'd say computer technology has plateaued, and anything that is a couple of years old is more than enough for eighty to ninety five percent of the stuff most people would want to use them for.

So, voluntarily, you won't find across the board technological level fifteen residents with cutting edge gadgets at home.
 
I'd say computer technology has plateaued, and anything that is a couple of years old is more than enough for eighty to ninety five percent of the stuff most people would want to use them for.
It has in terms of speed differences that the consumer/home user can detect as being useful. However ... from the start of this year, they started offering computers with AI accelerators on a chip, or Neural Processing Units (NPUs). Can't wait to see what that potential leads onto.
 
More like crony capitalism dominated by megacorps and noble families. But yes, individual worlds world vary all over the spectrum.
The Imperium does not foster the economic growth of individual worlds that would be a core feature of a capitalist over government.
If I was an Imperial duke and wanted to become extremely wealthy I would intervene in the worlds of my susbsector and encourage increasing population and TL. This could be achieved by offering subsidised transport from the higher population worlds to low population worlds. I would encourage the movement of engineers, entrepreneurs, scientists, teachers. Does the Imperium do that?
 
Gab worked out the average TL of the Imperium is TL9.
Doesn't that strike you as odd since the TL of Sylea was TL12 going on 13 when it incorporated itself as the Imperium 1105 years ago and that the Imperium is now TL15... even those TL9 worlds have access to TL15 stuff, it just costs a bit more in transport costs to get it there.
 
W
It's a reason why I decided to list the stuff I'd want in if I lived in the Chartered Space.

You can split technological levels, as to what you'd be comfortable with.

I'd say another perspective is, what the consumer has access to in terms of technological level.

I went cheap and bought two over decade old four core laptops in a rather large flea market for about one hundred ninety bux, hated the performance, and bought four (returned) last year model six core Lenovos (I don't need four, but they were a third to half off, probably because they were English International, and I stalked the site until the prices dropped) from my preferred retailer chain.

I'd say computer technology has plateaued, and anything that is a couple of years old is more than enough for eighty to ninety five percent of the stuff most people would want to use them for.

So, voluntarily, you won't find across the board technological level fifteen residents with cutting edge gadgets at home.
What make and model smart phone do you have? Do you connect your laptops to the internet, do you try to run modern software on them?
 
It has in terms of speed differences that the consumer/home user can detect as being useful. However ... from the start of this year, they started offering computers with AI accelerators on a chip, or Neural Processing Units (NPUs). Can't wait to see what that potential leads onto.
You've never seen Terminator...? :)
 
Understood. Put another way, I would feel that TL / pop is the wrong determiner because TL is not dependent upon pop, unless pop = 0, in which case TL also equals zero.

I understand how I was not clear. Said again: Because TL is not determined by pop AND TL can be determined by certain environmental limits (CRB pg259) then I would observe that atmosphere is a greater determiner of tech than pop is.

Based upon these two observations, I'd say an average calculated upon TL per world makes sense, but TL per pop is misleading.

Furthermore, I also noted that the TL quoted in the UWP CAN sometimes be attributed to the starport. In such instances, the TL that the pop experiences would be lower than the TL quoted in the UWP. The significance of this would be that TL / pop is again a misleading calculation.
Population has 2 effects on TL.

High pop increases the chance of having an A or B starport,

DM+1 if the planet’s Population is 8-9
DM+2 if the planet’s Population is 10+
DM–1 if the planet’s Population is 3-4
DM–2 if the planet’s Population is 2–

population and starport have an affect on TL
starport A +6
starport B +4
starport C +2

population 9 +2
population A +4

So a population A world with an A starport is a minimum of TL11 but on average will be 13 or 14, starport B will be a minimum of TL9 with an average of TL11 or 12.
A population 9 world with an A starport is a minimum of TL9 but on average will be 11 or 12, starport B will be a minimum of TL7 with an average of TL9 or 10
 
You've never seen Terminator...?
Thankfully no ... however I am certainly interested in the consequences of transhumanism and cybernetics explored via futurism, sci fi, technology, decent roleplay and philosophy.

High pop increases the chance of having an A or B starport,

It does, however, does that population ALWAYS benefit for the Starports investment in technology? The CRB doesn't say that. The CRB merely states that a worldly TL may be lower than the starports TL. The Starport's TL is the one that is quoted in the UWP and the rest is left to the referee's imagination.

Hence a ((UWP's TL) / Starport) calculation would be accurate, but a (TL / population) calculation would likely be misleading, because of this discrepancy.
 
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