Adept said:This is so flawed, and a classic example of the fact that the makers of RPG systems should have studied a bit more math at school.
Terrible
That or forum posters should have studied more english. ;o)
Adept said:This is so flawed, and a classic example of the fact that the makers of RPG systems should have studied a bit more math at school.
Terrible
janoll said:Another new version uploaded, this one now will also generate stats for Opposed Tests.
Is it my imagination or are the stats flattening out at above 100% with the new version, and using the high skill roll? If so this is better than before and speaks well for the system.
Thoughts?
bluejay said:Yes, it appears that due to the extra rulings of: -
If both fail then lower roll wins and
if both succeed then higher roll wins
bluejay said:No worries... This is the classic 'itch that must be scratched' that Open Source software depends upon.
I've still got a couple of inaccuracies in my stats but they're very close now.
As you say, the rules could change but I'll just keep adding the new rules as options...
bluejay said:It's working in FireFox again now.
I'll add the summaries for various APs in a while.