Hi everyone,
The large conversation about the new combat system has prompted me to investigate the statistics involved.
I've posted up a preliminary page at http://www.genomia.co.uk/mrqstats.html
Basically you enter the attacker's % chance to hit, then the defender's % chance to dodge or parry and it brings up results.
Initially I summarise some important stats and then I detail each and every situation.
I hope people find this useful. I felt it was interesting to test across the 100% margin (i.e. difference between 100% to hit and 101% to hit) due to skills over 100% being halved in opposed tests.
The functionality of the page has been written in JavaScript and I've left it in the page with comments to allow others to check my work and conclusions.
Enjoy people!
The large conversation about the new combat system has prompted me to investigate the statistics involved.
I've posted up a preliminary page at http://www.genomia.co.uk/mrqstats.html
Basically you enter the attacker's % chance to hit, then the defender's % chance to dodge or parry and it brings up results.
Initially I summarise some important stats and then I detail each and every situation.
I hope people find this useful. I felt it was interesting to test across the 100% margin (i.e. difference between 100% to hit and 101% to hit) due to skills over 100% being halved in opposed tests.
The functionality of the page has been written in JavaScript and I've left it in the page with comments to allow others to check my work and conclusions.
Enjoy people!