Mr Evil said:well 2 warriors V a type 99 will win. a type 99 needs a 7 to hit with 1 dice if enemy are in open, while the warriors between them are pelting out 8D10 per turn and need 8s and will play the long game rather than the single lucky hit game, you kill a warrioe there are still another 4D10 comming in.
2 warriors and a comamnd section is 425 points and will wack out 10D10 per turn compared to a single dice that if gets above average will kill but reduce enemy to 6D10 per turn, thing is the the warriors need averages and a few luckies to take out the tank in one turn while the tank gets one chance and needs a above average roll, per turn, longer it takes the bigger risk of tank going bang.
now multiply the tanks and Warriors and you suddenly get warriors ganging up on the tanks taking one out per turn with mass fire and loosing the odd warrior.
Some dodgy maths there Mr E. Points wise 2 Warriors = 1 Type 99, no points spare for that magical command squad. A taget shot off a 99 is generaly going to take off 1 hit, and just under 1 in 3 is going to kill. The Warrior needs to roll 8s (assuming both in open) to get a hit and then its a 50/50 if it takes off a wound, 2 warriors both in the open firing 10AD (4 each + 2 in reaction assuming it hasn't been killed) are going to score on average just over 1 target score per turn which has a 50/50 of taking a hit off the type 99.
That means its going to take using averages just under 8 rounds to kill the type 99 (with fire from both), whilst it is going to take the 99 6 rounds to kill both warriors (ignoring taking off hits). Add in the fact that 1 Warrior is going to buy it by the 3rd turn reducing firepower from 10 to 6, making the maths harder than I care to work out, but I think my point is made.