Silvereye said:What I was thinking about was hit and run. How much destruction could those particular forces inflict on the Gaim before they can retreat to hyperspace and still win on VPs? I'm thinking you have 2 turns to do so before you make that escape.
Kind of like the Sentient Rabbits mythbust to trash the 10 Saggitarius fleet in Armageddon.
Retreating to hyperpsace is not usually an option for most races - if not all - activate in one turn and go through next without firing kinda makes you dead I have found............especially since the range if the gaim is so high - now depending on the scenario a run for the edge is more possible?