kronovan
Mongoose
Hello everyone, 1st time posting here.
I've been a GM of A Time of War (Battletech RPG) for the past few years and finally came to the conclusion that I really don't enjoy GMing those rules. My group of players and I also tried the recently released Mechwarrior Destiny, but that was even less to our tastes. Some of my Battletech players are also in MgT campaigns and are fans of the rules, so that's got me slowly adapting Battletech's Inner Sphere verse to MgT 2.0. My efforts also involves adapting it to the MgT 2 ruleset for Fantasy Grounds. I've made some good progress and are at the point of adapting Mechs to Walkers, which is quite a task even though I'm trying to only adapt them on an as needed basis.
So...I'm wondering if any MgT Referee might have attempted something similar - particularly the different Mechs?
I've been a GM of A Time of War (Battletech RPG) for the past few years and finally came to the conclusion that I really don't enjoy GMing those rules. My group of players and I also tried the recently released Mechwarrior Destiny, but that was even less to our tastes. Some of my Battletech players are also in MgT campaigns and are fans of the rules, so that's got me slowly adapting Battletech's Inner Sphere verse to MgT 2.0. My efforts also involves adapting it to the MgT 2 ruleset for Fantasy Grounds. I've made some good progress and are at the point of adapting Mechs to Walkers, which is quite a task even though I'm trying to only adapt them on an as needed basis.
So...I'm wondering if any MgT Referee might have attempted something similar - particularly the different Mechs?