Exubae said:AKAmra wrote:
So I supposed historical settings aren't going to fit, as the Earth has only been accepted as not being flat within relatively resent time frame.I tried to give the MRQ Glorantha a quick read, The opening was something about Glorantha is an island floating in a river or some-such. No, I want a spherical world orbiting a sun.
No flat discs supported by a small pack of pachyderm...
Flat lozenges surrounded by an egg shapped heaven...
Or flat world carved from the corpse of an elder giant or draconic entity.
The world may be round by modern perspectives, but its more fun to role-play from the perspective of the cultural of your character.
Tell a pack of Dark Age vikings the world is a ball of mud spinning around the sun, they'd think you're the local village idiot
Now to be fair, the world was proven as being round in ancient greece, or at least, it was proved to curve with the same degree of a sphere multiple times.
First there is the eclipse, the only geometrical shape that will always project a circle is a sphere, or a half-sphere. And the Greek observed the shadow cast by the moon during an eclipse to be spherical.
Second is the poles in the ground, if you place two high poles at different latitudes. You can observe the shadow of one of them as being longer than the shadow of the other pole at the same time of day. The ancient greek did this by having someone have identical poles in Alexandria and Athens, and then noting the different in length, switching it up, waiting a year, and doing it again.
Third there is the proof of Horizon, the Iron age Vikings knew this, since there are historical recollection of how to sail by knowing the lay of the land, describing how different heights make you see different things (when you see the Falklands from the look-out in the mast, turn directly between your heading and the north, would be a course for Greenland for example).
The idea is simple, if you are 10 meters above ground you will see farther than if you are 1 or 2 meters above ground. Now there didn't just appear more water from you climbing 10 meters up did there? Logically everyone will get this proof.
The third proof is also why proofable flat worlds doesn't work. Because if the world really is flat, then you would be able to see indefinately, except if there was something blocking your sight, that is not the crust of the earth.
Which is why I completely understand the sentiment to not be playing a flat world.