RUles says:
Ships with the anti-fighter trait automatically roll against any fighters within 2" at the end of the movement Phase"
Does that mean that they can shoot at fighters after the end of the main (big ships) movement phase.... OR
You move the big ships, then you move the fighters and THEN the big ships get to use their anti-fighter weaponry?
-- -
we've played it both ways and it seems to work either way.... so... :?:
Ii the latter case fighters tend not to do much damage as they get wasted fairly easily (by fleets with half-decent anti-fighters anyway).
In the former case it seems a bit odd that the fighters are hanging around waiting to be shot whilst these bigs ships go lumbering around....and only after this do they move off.
Ships with the anti-fighter trait automatically roll against any fighters within 2" at the end of the movement Phase"
Does that mean that they can shoot at fighters after the end of the main (big ships) movement phase.... OR
You move the big ships, then you move the fighters and THEN the big ships get to use their anti-fighter weaponry?
-- -
we've played it both ways and it seems to work either way.... so... :?:
Ii the latter case fighters tend not to do much damage as they get wasted fairly easily (by fleets with half-decent anti-fighters anyway).
In the former case it seems a bit odd that the fighters are hanging around waiting to be shot whilst these bigs ships go lumbering around....and only after this do they move off.