Antenae = Deathtraps?

with every thing happeneing on a battle field the last thng you going to be spotting from a tank is the arial !!!! hard enough spottin a guy in a gillie suit letalone a thin bit of wire.
 
We are playing that you must see part of the body of the vehicle in order to shoot at it. How would you kill a tank by hitting its barrell or aerial? Only seems to make sense.
 
livingancestor said:
We are playing that you must see part of the body of the vehicle in order to shoot at it. How would you kill a tank by hitting its barrell or aerial? Only seems to make sense.

By knowing where it is. What is two walls of cinder block to a 120mm APFSDS round? Besides, you can make out a lot through cover using thermal sights.
 
Poko said:
while it does seem uterly stupid from sensible pov, i guess it does cut considerably on the number of LoS arguments during the game-if you can see it you can shoot it, end of story.

It also will lead to number of silly "conversions" just to reduce the size of the model just to get gaming advantage...Including from small ones simply removing the antenna...So here we have warrior A which can be seen unless behind tall building and here we have stealth warrior B which can hide behind smaller terrain pieces...By all logic warrior A should cost less but somehow they cost same...
 
katadder said:
lol guess all warriors will be entering the battlefield minus aerials then :) no comms guys sorry, the enemy might see our aerial and kill us through it.

Aerials out first, then somebody starts to remodel front section to get it smaller(it's conversion! I did it to make better looking warrior! Honest!). Then scrap the turret and integrate weapons to hull...
 
Look simply put, its just not fair to penalise the Warrior over the other vechicles like that, were not talking about a tiny little ariel sticking up about an inch here, were talking about having to hid an 3 inch tall vehcile beind a 12 inch tall building to avoid being seen cos of the arials. Thats just stupid. So as far as Im concerned you can see to any part of the model but I simply wont count the arials as part of it.
 
Bear in mind the battlefield is flowing and turns are an abstraction..... the fact that the warrior ends up perfectly placed behind a wall doesn't take into account getting there or normal repositioning to fire etc....
after all, they don't teleport from position to position :)
We just take the cover rules as an abstraction to represent this, units are supposed to be moving around etc....

Maybe we should use the old Snap Fire rules from 40K (overwatch).
:)

I'm kidding.
Any set of rules is a compromise. (but I'd still leave the antennae off mine!)
 
Aerials out first, then somebody starts to remodel front section to get it smaller(it's conversion! I did it to make better looking warrior! Honest!). Then scrap the turret and integrate weapons to hull...
9 times out of 10 it won't mattyer since you'll be playing a "fiendly"game.
in a tournament just enforce a strickt "no smaller than orginal" conversion guyideline(or like PP, say that you may field convertions, but on opponents wish you must put an orginal model on the table) to avoid cheating. 40k league did things like that to avoid "crouching wraithlord hidden falcon" problem,and it worked.

and yes, i do agree that it's silly no mater how much sense it makes :lol:
 
Hi guys,

A quick designer's note on this.

The cover/obscuring rules were written to remove as many arguments as possible where half-hidden models are concerned. The original SST rules were an attempt to remove arguments by abstracting things out - I believe the Evo rules are better, as they leave nothing for debate.

So, by letter of the rules, if you can see _any_ part of a model, you can fire at it. Removes all argument.

That said, if players wish to apply common sense and rule (even in a tournament setting) that items such as long, thin aerials do not count, you have our blessing. It is certainly the way we play in the office.
 
Let common sense prevail i say. If you want to target my warriors antenae fine, just means they can only get AM radio, which should improve the crews concentration.

I figure it's really of case of people being able to talk about the situation in play and hammer something out. As it's been said many times before, it's only a game :)
 
Well then there's that rule where you can see through cover depending on the unit's size.

I never really liked that rule from SST and prefer actual placement stuff, but it can help in some situations.

Matt mentioned in the rules forum that in the advanced rules there were types of solid cover that don't allow this.
 
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